EGL_KHR_surfaceless_context extension allows contexts to be made current
without a default winsys fbo. This extension specifies what ES 1.1 and
2.0 should do (the ES 3.0 spec already does).
---
src/mesa/main/extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c2c305f..6a4f319 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -275,6 +275,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_stencil4", o(dummy_false),
DISABLE, 2005 },
{ "GL_OES_stencil8", o(dummy_true),
ES1 | ES2, 2005 },
{ "GL_OES_stencil_wrap", o(dummy_true),
ES1, 2002 },
+ { "GL_OES_surfaceless_context", o(dummy_true),
ES1 | ES2, 2012 },
{ "GL_OES_texture_3D", o(EXT_texture3D),
ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map),
ES1, 2007 },
{ "GL_OES_texture_env_crossbar",
o(ARB_texture_env_crossbar), ES1, 2005 },
--
1.8.1.5
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