https://bugs.freedesktop.org/show_bug.cgi?id=65376
--- Comment #2 from Arseny Kapoulkine <[email protected]> --- My version of Mesa predates the change mentioned in these two bugs - i.e. my number of texture tiles is actually 50, not 4. Note that in this case the hash collision happens before doing the % NUM_ENTRIES operation - i.e. the number of entries in the cache does not affect this bug. -- You are receiving this mail because: You are the assignee for the bug.
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