https://bugs.freedesktop.org/show_bug.cgi?id=63132
José Fonseca <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected], | |[email protected] --- Comment #2 from José Fonseca <[email protected]> --- Looking at the TGSI shader in the attachement, it looks like Mesa state tracker is doing an aweful job in allocating TEMP registers: they keep just increasing number, even though there is no indirection of TEMP registers. I recall that GLSL IR emits increasing indices and Mesa state tracker tries to be a bit smarter, but I suspect that the loop is thwarting it. Johannes, could you get an apitrace with this? -- You are receiving this mail because: You are the assignee for the bug.
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