On 03/05/13 15:09, Brian Paul wrote:
On 03/05/2013 05:08 AM, Alan Hourihane wrote:
Add's the missing GL_TEXTURE_CUBE_MAP entry in
_mesa_legal_texture_dimensions.
Signed-off-by: Alan Hourihane <[email protected]>
---
src/mesa/main/teximage.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 0dcf88a..9d4a170 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1416,6 +1416,7 @@ _mesa_legal_texture_dimensions(struct gl_context
*ctx, GLenum target,
return GL_FALSE;
return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
It looks like this would be hit via glTexStorage2D(), right?
Yes, that's right.
Could you add "Note: this is a candidate for the stable branches"?
Sure.
Reviewed-by: Brian Paul <[email protected]>
Thanks,
Alan.
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