On March 1, 2013 06:24:01 PM Matt Turner wrote: > On Fri, Mar 1, 2013 at 5:15 PM, Sebastien Caty <[email protected]> wrote: > > Trying to dig more and found out which shader is causing trouble but I > > haven't found out how to run a specific test with piglit. Documentation > > isn't to friendly...Id appreciate some help with this. > > If you click the test {pass,fail,crash} in the generated html summary > it will contain the command used to run the test.
Doh! Thanks that will do. All the piglit regression I had found so far pass when I run them alone, one by one. Went back to Serious Sam 3 to isolate a shader that's causing problems. Found one, shader 35. I get several errors like this : error at : DOT4 __, [email protected], [email protected] : expected operand value [email protected], gpr contains R11.x.3||[email protected] error at : DOT4 __, [email protected], [email protected] : expected operand value [email protected], gpr contains R11.x.3||[email protected] error at : DOT4 __, [email protected], [email protected] : expected operand value [email protected], gpr contains R12.x.5||[email protected] bytecode 8 dw -- 2 gprs -- 0 stack entries ------- shader 35 -- 7 0000 00000002 81000000 VTX 1 @4 0004 7C00A000 88CD1001 00080000 VFETCH R1.xyzw, R0.x, RID:160 VERTEX MFC:31 UCF:0 FMT(DTA:35 NUM:0 COMP:0 MODE:1) 0002 00000000 8A000000 RET @0 -------------------------------------- ______________________________________________________________ -------------------------------------------------------------- FRAG PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 DCL IN[0], GENERIC[12], PERSPECTIVE DCL IN[1], GENERIC[13], PERSPECTIVE DCL OUT[0], COLOR DCL SAMP[0] DCL CONST[1] DCL TEMP[0], LOCAL DCL TEMP[1], LOCAL DCL TEMP[2], LOCAL IMM[0] FLT32 { 0.2500, 0.0000, 0.0000, 0.0000} 0: MIN TEMP[0], IN[1], CONST[1].zwzw 1: MAX TEMP[0], TEMP[0], CONST[1].xyxy 2: TEX TEMP[1], TEMP[0].xyyy, SAMP[0], 2D 3: MUL TEMP[1], TEMP[1], IMM[0].xxxx 4: TEX TEMP[0], TEMP[0].zwww, SAMP[0], 2D 5: MAD TEMP[1], TEMP[0], IMM[0].xxxx, TEMP[1] 6: MIN TEMP[0], IN[0], CONST[1].zwzw 7: MAX TEMP[0], TEMP[0], CONST[1].xyxy 8: TEX TEMP[2], TEMP[0].xyyy, SAMP[0], 2D 9: MAD TEMP[1], TEMP[2], IMM[0].xxxx, TEMP[1] 10: TEX TEMP[0], TEMP[0].zwww, SAMP[0], 2D 11: MAD TEMP[0], TEMP[0], IMM[0].xxxx, TEMP[1] 12: MOV OUT[0], TEMP[0] 13: END The full dump data is here : http://pastebin.com/B4VtnwYK Hope it can help you a little.
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