Chad Versace <[email protected]> writes: > FIXME: This patch emits VS code that violates documented hardware restrictions > and then relies on undocumented behavior that results from that violation. > This patch passes all tests, but should be fixed ASAP to conform to the > hardware documentation.
> + case ir_unop_pack_snorm_2x16: > + case ir_unop_pack_unorm_2x16: > + case ir_unop_unpack_snorm_2x16: > + case ir_unop_unpack_unorm_2x16: > + assert(!"not reached: should be handled by lower_packing_builtins"); > + break; > + case ir_unop_unpack_half_2x16_split_x: > + case ir_unop_unpack_half_2x16_split_y: > + case ir_binop_pack_half_2x16_split: > + assert(!"not reached: should not occur in vertex shader"); > + break; wacky whitespace. Other than that, Reviewed-by: Eric Anholt <[email protected]>
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