I had left this out for a long time because it regressed some
depthstencil-render-miplevels cases when it was enabled. Now that the
bugs causing those are fixed, there's nothing stopping us.
Improves glbenchmark 2.1 offscreen performance by 7.3% +/- 2.8% (n=10).
---
src/mesa/drivers/dri/i965/brw_vtbl.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c
b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 237ec1e..cb25be9 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -239,6 +239,7 @@ static bool brw_is_hiz_depth_format(struct intel_context
*intel,
case MESA_FORMAT_Z32_FLOAT_X24S8:
case MESA_FORMAT_X8_Z24:
case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z16:
return true;
default:
return false;
--
1.7.10.4
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