Kenneth Graunke <[email protected]> writes: > The NV formulation of primitive restart is turned on/off with > glEnableClientState/glDisableClientState. These two functions don't > exist in core contexts, which mean that GL_NV_primitive_restart is > essentially useless. > > However, leaving it on causes oglconform's primitive-restart-nv tests to > run in OpenGL 3.1 contexts, which results in them all failing. This > patch causes 29 subtests to go from "fail" to "not run".
Reviewed-by: Eric Anholt <[email protected]>
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