On 11/10/2012 12:29 AM, Anuj Phogat wrote:
v2: Use clamp macro
Signed-off-by: Anuj Phogat<anuj.pho...@gmail.com>
---
  src/mesa/main/texcompress_etc.c |  122 ++++++++++++++++++++++++++++++++++++++-
  src/mesa/main/texcompress_etc.h |    6 ++
  2 files changed, 125 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index 9940375..0c3bbd6 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -29,6 +29,7 @@
   * GL_COMPRESSED_SRGB8_ETC2
   * GL_COMPRESSED_RGBA8_ETC2_EAC
   * GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
+ * GL_COMPRESSED_R11_EAC
   */

  #include<stdbool.h>
@@ -303,6 +304,14 @@ etc2_base_color_v_planar(const GLubyte *in, GLuint index)
     }
  }

+static GLint
+etc2_get_pixel_index(const struct etc2_block *block, int x, int y)
+{
+   int bit = ((3 - y) + (3 - x) * 4) * 3;
+   int idx = (block->pixel_indices[1]>>  bit)&  0x7;
+   return idx;
+}
+
  static GLubyte
  etc2_clamp(int color)
  {
@@ -310,6 +319,13 @@ etc2_clamp(int color)
     return (GLubyte) CLAMP(color, 0, 255);
  }

+static GLushort
+etc2_clamp2(int color)
+{
+   /* CLAMP(color, 0, 2047) */
+   return (GLushort) CLAMP(color, 0, 2047);
+}
+
  static void
  etc2_rgb8_parse_block(struct etc2_block *block, const GLubyte *src)
  {
@@ -485,10 +501,9 @@ static void
  etc2_alpha8_fetch_texel(const struct etc2_block *block,
        int x, int y, GLubyte *dst)
  {
-   int modifier, alpha, bit, idx;
+   int modifier, alpha, idx;
     /* get pixel index */
-   bit = ((3 - y) + (3 - x) * 4) * 3;
-   idx = (block->pixel_indices[1]>>  bit)&  0x7;
+   idx = etc2_get_pixel_index(block, x, y);
     modifier = etc2_modifier_tables[block->table_index][idx];
     alpha = block->base_codeword + modifier * block->multiplier;
     dst[3] = etc2_clamp(alpha);
@@ -503,6 +518,32 @@ etc2_rgba8_fetch_texel(const struct etc2_block *block,
  }

  static void
+etc2_r11_fetch_texel(const struct etc2_block *block,
+      int x, int y, GLubyte *dst)
+{
+   GLint modifier, idx;
+   GLshort color;
+   /* Get pixel index */
+   idx = etc2_get_pixel_index(block, x, y);
+   modifier = etc2_modifier_tables[block->table_index][idx];
+
+   if (block->multiplier != 0)
+      /* clamp2(base codeword × 8 + 4 + modifier × multiplier × 8) */
+      color = etc2_clamp2(((block->base_codeword<<  3) | 0x4)  +
+                          ((modifier * block->multiplier)<<  3));
+   else
+      color = etc2_clamp2(((block->base_codeword<<  3) | 0x4)  + modifier);
+
+   /* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
+    * allows extending the color value to any number of bits. But, an
+    * implementation is not allowed to truncate the 11-bit value to less than
+    * 11 bits."
+    */
+   color = (color<<  5) | (color>>  6);
+   ((GLushort *)dst)[0] = color;

Just FYI: I've seen some compilers complain about LHS casts. But we can fix that later if it's an issue.


+}
+
+static void
  etc2_alpha8_parse_block(struct etc2_block *block, const GLubyte *src)
  {
     block->base_codeword = src[0];
@@ -526,6 +567,13 @@ etc2_rgba8_parse_block(struct etc2_block *block, const 
GLubyte *src)
     etc2_alpha8_parse_block(block, src);
  }

+static void
+etc2_r11_parse_block(struct etc2_block *block, const GLubyte *src)
+{
+   /* Parsing logic remains same as for etc2_alpha8_parse_block */
+    etc2_alpha8_parse_block(block, src);

One of those lines is mis-indented.


+}
+
  /**
   * Convert an 8-bit sRGB value from non-linear space to a
   * linear RGB value in [0, 1].
@@ -707,6 +755,41 @@ etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
      }
  }

+static void
+etc2_unpack_r11(uint8_t *dst_row,
+                unsigned dst_stride,
+                const uint8_t *src_row,
+                unsigned src_stride,
+                unsigned width,
+                unsigned height)
+{
+   /* If internalformat is COMPRESSED_R11_EAC, each 4 × 4 block of
+      color information is compressed to 64 bits.

'*'


+   */
+   const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
+   struct etc2_block block;
+   unsigned x, y, i, j;
+
+   for (y = 0; y<  height; y += bh) {
+      const uint8_t *src = src_row;
+
+      for (x = 0; x<  width; x+= bw) {
+         etc2_r11_parse_block(&block, src);
+
+         for (j = 0; j<  bh; j++) {
+            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps * 
comp_size;
+            for (i = 0; i<  bw; i++) {
+               etc2_r11_fetch_texel(&block, i, j, dst);
+               dst += comps * comp_size;
+            }
+         }
+         src += bs;
+       }
+
+      src_row += src_stride;
+    }
+}
+
  /* ETC2 texture formats are valid in glCompressedTexImage2D and
   * glCompressedTexSubImage2D functions */
  GLboolean
@@ -741,6 +824,14 @@ _mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
     return GL_FALSE;
  }

+GLboolean
+_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
+{
+   ASSERT(0);
+
+   return GL_FALSE;
+}
+
  void
  _mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
                                   GLint i, GLint j, GLint k, GLfloat *texel)
@@ -823,12 +914,33 @@ _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
     texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
  }

+void
+_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image 
*texImage,
+                                    GLint i, GLint j, GLint k, GLfloat *texel)
+{
+   struct etc2_block block;
+   GLushort dst;
+   const GLubyte *src;
+
+   src = (const GLubyte *) texImage->Map +
+      (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+   etc2_r11_parse_block(&block, src);
+   etc2_r11_fetch_texel(&block, i % 4, j % 4, (GLubyte *)&dst);
+
+   texel[RCOMP] = USHORT_TO_FLOAT(dst);
+   texel[GCOMP] = 0.0f;
+   texel[BCOMP] = 0.0f;
+   texel[ACOMP] = 1.0f;
+}
+
  /**
   * Decode texture data in any one of following formats:
   * `MESA_FORMAT_ETC2_RGB8`
   * `MESA_FORMAT_ETC2_SRGB8`
   * `MESA_FORMAT_ETC2_RGBA8_EAC`
   * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
+ * `MESA_FORMAT_ETC2_R11_EAC`
   *
   * The size of the source data must be a multiple of the ETC2 block size
   * even if the texture image's dimensions are not aligned to 4.
@@ -863,4 +975,8 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
        etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
                                 src_row, src_stride,
                                 src_width, src_height);
+   else if (format == MESA_FORMAT_ETC2_R11_EAC)
+      etc2_unpack_r11(dst_row, dst_stride,
+                      src_row, src_stride,
+                      src_width, src_height);
  }
diff --git a/src/mesa/main/texcompress_etc.h b/src/mesa/main/texcompress_etc.h
index c10414d..75887be 100644
--- a/src/mesa/main/texcompress_etc.h
+++ b/src/mesa/main/texcompress_etc.h
@@ -46,6 +46,9 @@ _mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS);
  GLboolean
  _mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS);

+GLboolean
+_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS);
+
  void
  _mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
                                   GLint i, GLint j, GLint k, GLfloat *texel);
@@ -64,6 +67,9 @@ _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
                                              GLint i, GLint j,
                                            GLint k, GLfloat *texel);
  void
+_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image 
*texImage,
+                                    GLint i, GLint j, GLint k, GLfloat *texel);
+void
  _mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
                             unsigned dst_stride,
                             const uint8_t *src_row,

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