On Tue, Jul 3, 2012 at 6:35 PM, Marek Olšák <[email protected]> wrote: > I don't think it's possible or even useful to use the extension with GLSL 1.2. > --- > src/mesa/state_tracker/st_extensions.c | 5 +---- > 1 files changed, 1 insertions(+), 4 deletions(-) > > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index 6fea1fa..fd95075 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -578,6 +578,7 @@ void st_init_extensions(struct st_context *st) > > /* Extensions that only depend on GLSL 1.3. */ > ctx->Extensions.ARB_conservative_depth = GL_TRUE; > + ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; > } else { > /* Optional integer support for GLSL 1.2. */ > if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, > @@ -595,10 +596,6 @@ void st_init_extensions(struct st_context *st) > ctx->Extensions.S3_s3tc = GL_FALSE; > } > > - if (ctx->Const.NativeIntegers) { > - ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; > - } > - > if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, > PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { > #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
Reviewed-by: Brian Paul <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
