Hi list, Available today is mesa 20.2.0-rc2. This is the second release candidate for the 20.2 release. Currently our open to close ratio on blocking bugs is looking really good. This release is dominated by changes to radeonsi, radv, and aco, with a few additional changes sneaking in for freedreno, meson, etnaviv, st/mesa, anv, and a few utility fixes.
Dylan Shortlog ======== Bas Nieuwenhuizen (2): radv: Fix assert that is too strict. radv: Do not consider layouts fast-clearable on compute queue. Christian Gmeiner (2): etnaviv: call nir_lower_bool_to_bitsize etnaviv: completely turn off MSAA Daniel Schürmann (1): aco: execute branch instructions in WQM if necessary Danylo Piliaiev (1): st/mesa: Treat vertex outputs absent in outputMapping as zero in mesa_to_tgsi Dylan Baker (5): .pick_status.json: Update to 9333a8570d2174b73da63c3ee6f1a740ae487ab8 .pick_status.json: Update to 1e28745bc0d3528c1dfc25459456849feb58d407 meson/freedreno: Fix lua requirement .pick_status.json: Update to fdb97d3d2914c8f887a7968432db4fdbd35d8376 bump version for 20.2.0-rc2 Eric Engestrom (5): pick-ui: specify git commands in "resolve cherry pick" message egl/entrypoint-check: split sort-check into a function egl/entrypoint-check: add check that GLVND and plain EGL have the same entrypoints driconf: fix force_gl_vendor description meson: bump required glvnd version Lionel Landwerlin (3): anv: fix incorrect realloc failure handling anv: centralize vk to gen arrays anv: fix up dynamic clip emission Marcin Ślusarz (1): intel/perf: fix performance counters availability after glFinish Marek Olšák (9): Revert "radeonsi: honor a user-specified pitch on gfx10.3" radeonsi: use correct wave size in gfx10_ngg_calculate_subgroup_info radeonsi: use the same units for esgs_ring_size and ngg_emit_size radeonsi: increase minimum NGG vertex count requirement per workgroup on gfx 10.3 radeonsi: fix applying the NGG minimum vertex count requirement radeonsi: don't count unusable vertices to the NGG LDS size radeonsi: add a common function for getting the size of gs_ngg_scratch radeonsi: remove the NGG hack decreasing LDS usage to deal with overflows radeonsi: various fixes for gfx10.3 Rhys Perry (3): aco: fix C++11/C++14 compilation aco: set constant_data_offset correctly in the case of merged shaders aco: don't move memory accesses to before control barriers Rob Clark (2): freedreno/registers: add some missing regs to build freedreno/crashdec: handle section name typos Samuel Pitoiset (2): radv/gfx10: add missing initialization of registers radv: limit LATE_ALLOC_GS to prevent a GPU hang on GFX10 Tapani Pälli (1): anv: add a check for depthStencilState before using it git tag: mesa-20.2.0-rc2 https://mesa.freedesktop.org/archive/mesa-20.2.0-rc2.tar.xz SHA256: ee4a00ff5848623ea5c6d0137fec028f7ee51ee74e217d087af36777c3f2d941 mesa-20.2.0-rc2.tar.xz SHA512: 36d9a74db50335bd31a8d5c47f7c657f05eeda044530fe123c06c472ed27c9b5dff19716d11d95256449223e82dde38895547cf6ae60b7460d3b1e9ed440704a mesa-20.2.0-rc2.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-20.2.0-rc2.tar.xz.sig
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