On 3/31/20 12:25 PM, Fabio Estevam wrote: > The 'complemented' variable is a pointer to boolean. Use the !! operator > to fix the following build warning: > > ../texturator.c:603:45: warning: '*' in boolean context, suggest '&&' instead > [-Wint-in-bool-context] > *complemented = (((float)rgba[2]) / 255.0) / 0.25; > > Signed-off-by: Fabio Estevam <feste...@gmail.com> > --- > texturator.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/texturator.c b/texturator.c > index a450dfe..d31b601 100644 > --- a/texturator.c > +++ b/texturator.c > @@ -602,7 +602,7 @@ static void extract_pix(uint8_t *rgba, int *slice, int > *level, bool *complemente > { > *slice = (((float)rgba[0]) / 255.0) * 8.0; > *level = (((float)rgba[1]) / 255.0) * 16.0; > - *complemented = (((float)rgba[2]) / 255.0) / 0.25; > + *complemented = !!(((float)rgba[2]) / 255.0) / 0.25;
I don't know how others feel, but I know Matt hates this idiom. I'm not terribly fond of it either. I think we both prefer either casting to bool or x != 0.0. But... I don't feel that strongly. > } > > static bool probe_pix(int x, int y, int w, int h, int s, int m) > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev