On Mon, Jun 17, 2019 at 9:19 PM Marek Olšák <[email protected]> wrote:
>
> On Sat, Jun 15, 2019 at 5:51 PM Bas Nieuwenhuizen <[email protected]> 
> wrote:
>>
>> I'm not quite sure why the dimension changes are needed for radeonsi,
>> but for both polarisd and vega the compressed texture CTS tests pass
>> on RADV.
>
>
> Addrlib no longer supports linear compressed formats, so 64-bit or 128-bit 
> integer formats have to be used for CPU mappings.

Thanks for the info.

We already did use integer formats for the upload/download. However,
apps can specify linear tiling, and I have a patch on the list to stop
claiming support for that. However, I'm still trying to figure out why
CTS did not fail without that. Anyway, not considered a blocker, as
CTS did not fail for me and no sane game tries to use linear
compressed textures.

- Bas

>
> Marek
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