Hi all,

I am currently building an application using VTK 8.1 which requires OpenGL 2.1, 
or more recent,
Support. Because I want to be able to run my application on as many systems as 
possible, I am
Contemplating using a software renderer for cases where the system does not 
support OpenGL 2.1.
As Mesa is already offered on linux, this is mostly a Windows question.


1.       My question is: Is it reasonable to think that llvmpipe (or other 
drivers) will grand me a much wider
array of supported system if I use that implementation over the original 
Windows one?

It would mean that systems that have no support for OpenGL 2.1 would benefit 
from using Mesa over
Windows’ OpenGL and that Mesa is usable on much older/weaker systems.


2.       Another way to ask the question is: Is there a way of knowing which 
specs a system is required to have
so it can support Mesa’s implementation of all of OpenGL 2.1? (is it common 
that a system(high or low end)
will support all of Mesa’s equivalents of OpenGL 2.1 features).

Thank you for your support.
Jonathan Jackson
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