glx doesn't read the masks from the dri config directly, but for consistency add shifts to the glxconfig.
Signed-off-by: Kevin Strasser <[email protected]> --- src/glx/dri_common.c | 4 ++++ src/glx/glxconfig.h | 1 + 2 files changed, 5 insertions(+) diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c index fb8a29f..8040bbe 100644 --- a/src/glx/dri_common.c +++ b/src/glx/dri_common.c @@ -166,6 +166,10 @@ static const struct __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_RED_SHIFT, redShift), + __ATTRIB(__DRI_ATTRIB_GREEN_SHIFT, greenShift), + __ATTRIB(__DRI_ATTRIB_BLUE_SHIFT, blueShift), + __ATTRIB(__DRI_ATTRIB_ALPHA_SHIFT, alphaShift), #endif __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), diff --git a/src/glx/glxconfig.h b/src/glx/glxconfig.h index 2f1074c..13f5a4e 100644 --- a/src/glx/glxconfig.h +++ b/src/glx/glxconfig.h @@ -41,6 +41,7 @@ struct glx_config { GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ GLuint redMask, greenMask, blueMask, alphaMask; + GLuint redShift, greenShift, blueShift, alphaShift; GLint rgbBits; /* total bits for rgb */ GLint indexBits; /* total bits for colorindex */ -- 2.7.4 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
