Hello, Jason. Sorry for belated answer. Why length of 1 was selected: primary type SpvOpTypeBool is already using length 1 (and description "For Workgroup pointers, this is the size of the referenced type.").
Additionally with length of 4 CI gives 3 failed tests: https://mesa-ci.01.org/global_logic/builds/56/group/63a9f0ea7bb98050796b649e85481845 . With length of 1 it passes: https://mesa-ci.01.org/global_logic/builds/57/group/63a9f0ea7bb98050796b649e85481845 So do we still need to use 4? On Thu, Jan 17, 2019 at 7:13 PM Jason Ekstrand <[email protected]> wrote: > I think this is probably mostly ok. There's still some question about > exactly what gets stored there and who is storing it. > > On Thu, Jan 17, 2019 at 4:34 AM apinheiro <[email protected]> wrote: > >> I was waiting Jason to chime in, but just in case he is too busy I took >> a look in detail to the patch. It LGTM, so assuming it passes intel CI: >> >> Reviewed-by: Alejandro PiƱeiro <[email protected]> >> >> On 15/1/19 12:08, Sergii Romantsov wrote: >> > During conversion type-length was lost due to math. >> > >> > CC: Jason Ekstrand <[email protected]> >> > Fixes: 44227453ec03 (nir: Switch to using 1-bit Booleans for almost >> everything) >> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109353 >> > Signed-off-by: Sergii Romantsov <[email protected]> >> > --- >> > src/compiler/spirv/spirv_to_nir.c | 9 ++++++--- >> > 1 file changed, 6 insertions(+), 3 deletions(-) >> > >> > diff --git a/src/compiler/spirv/spirv_to_nir.c >> b/src/compiler/spirv/spirv_to_nir.c >> > index e3dc619..faad771 100644 >> > --- a/src/compiler/spirv/spirv_to_nir.c >> > +++ b/src/compiler/spirv/spirv_to_nir.c >> > @@ -1042,14 +1042,16 @@ vtn_type_layout_std430(struct vtn_builder *b, >> struct vtn_type *type, >> > { >> > switch (type->base_type) { >> > case vtn_base_type_scalar: { >> > - uint32_t comp_size = glsl_get_bit_size(type->type) / 8; >> > + uint32_t comp_size = glsl_type_is_boolean(type->type) >> > + ? 1 : glsl_get_bit_size(type->type) / 8; >> > > Because we don't know in spirv_to_nir what size the back-end is going to > use for booleans, we should assume they're 32-bit and use 4 here and > below. Otherwise, we may end up with booleans overlapping other stuff. > > >> > *size_out = comp_size; >> > *align_out = comp_size; >> > return type; >> > } >> > >> > case vtn_base_type_vector: { >> > - uint32_t comp_size = glsl_get_bit_size(type->type) / 8; >> > + uint32_t comp_size = glsl_type_is_boolean(type->type) >> > + ? 1 : glsl_get_bit_size(type->type) / 8; >> > unsigned align_comps = type->length == 3 ? 4 : type->length; >> > *size_out = comp_size * type->length, >> > *align_out = comp_size * align_comps; >> > @@ -1168,7 +1170,8 @@ vtn_handle_type(struct vtn_builder *b, SpvOp >> opcode, >> > val->type->base_type = vtn_base_type_vector; >> > val->type->type = >> glsl_vector_type(glsl_get_base_type(base->type), elems); >> > val->type->length = elems; >> > - val->type->stride = glsl_get_bit_size(base->type) / 8; >> > + val->type->stride = glsl_type_is_boolean(val->type->type) >> > + ? 1 : glsl_get_bit_size(base->type) / 8; >> > val->type->array_element = base; >> > break; >> > } >> _______________________________________________ >> mesa-dev mailing list >> [email protected] >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >> >
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