https://bugs.freedesktop.org/show_bug.cgi?id=93551
Thomas Crider <gloriouseggr...@gmail.com> changed:
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Attachment #125302|0 |1
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Attachment #125311|0 |1
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--- Comment #55 from Thomas Crider <gloriouseggr...@gmail.com> ---
Created attachment 143089
--> https://bugs.freedesktop.org/attachment.cgi?id=143089&action=edit
vendor override patch for divinity original sin
I've created a patch based on the shim for mesa. This adds a driconf option:
<application name="Divinity: Original Sin Enhanced Edition"
executable="EoCApp">
<option name="allow_glsl_extension_directive_midshader"
value="true" />
+ <option name="allow_vendor_override_ati" value="true"/>
</application>
which then sets the vendor string to "ATI Technologies, Inc.". It also applies
the glxcmds patch necessary for the game to run.
With this patch users should be able to just apply the patch to mesa and run
the game. No shim needed.
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