This patch is Reviewed-by: Ian Romanick <[email protected]>
On 11/28/18 6:59 PM, Marek Olšák wrote: > From: Marek Olšák <[email protected]> > > for ARB_parallel_shader_compile > --- > src/util/u_queue.c | 50 ++++++++++++++++++++++++++++++++++++++++------ > src/util/u_queue.h | 8 ++++++++ > 2 files changed, 52 insertions(+), 6 deletions(-) > > diff --git a/src/util/u_queue.c b/src/util/u_queue.c > index 612ad5e83c6..383a9c09919 100644 > --- a/src/util/u_queue.c > +++ b/src/util/u_queue.c > @@ -27,42 +27,43 @@ > #include "u_queue.h" > > #include <time.h> > > #include "util/os_time.h" > #include "util/u_string.h" > #include "util/u_thread.h" > #include "u_process.h" > > static void > -util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads); > +util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads, > + bool finish_locked); > > /**************************************************************************** > * Wait for all queues to assert idle when exit() is called. > * > * Otherwise, C++ static variable destructors can be called while threads > * are using the static variables. > */ > > static once_flag atexit_once_flag = ONCE_FLAG_INIT; > static struct list_head queue_list; > static mtx_t exit_mutex = _MTX_INITIALIZER_NP; > > static void > atexit_handler(void) > { > struct util_queue *iter; > > mtx_lock(&exit_mutex); > /* Wait for all queues to assert idle. */ > LIST_FOR_EACH_ENTRY(iter, &queue_list, head) { > - util_queue_kill_threads(iter, 0); > + util_queue_kill_threads(iter, 0, false); > } > mtx_unlock(&exit_mutex); > } > > static void > global_init(void) > { > LIST_INITHEAD(&queue_list); > atexit(atexit_handler); > } > @@ -333,20 +334,53 @@ util_queue_create_thread(struct util_queue *queue, > unsigned index) > * > * Note that Linux only allows decreasing the priority. The original > * priority can't be restored. > */ > pthread_setschedparam(queue->threads[index], SCHED_IDLE, &sched_param); > #endif > } > return true; > } > > +void > +util_queue_adjust_num_threads(struct util_queue *queue, unsigned num_threads) > +{ > + num_threads = MIN2(num_threads, queue->max_threads); > + num_threads = MAX2(num_threads, 1); > + > + mtx_lock(&queue->finish_lock); > + unsigned old_num_threads = queue->num_threads; > + > + if (num_threads == old_num_threads) { > + mtx_unlock(&queue->finish_lock); > + return; > + } > + > + if (num_threads < old_num_threads) { > + util_queue_kill_threads(queue, num_threads, true); > + mtx_unlock(&queue->finish_lock); > + return; > + } > + > + /* Create threads. > + * > + * We need to update num_threads first, because threads terminate > + * when thread_index < num_threads. > + */ > + queue->num_threads = num_threads; > + for (unsigned i = old_num_threads; i < num_threads; i++) { > + if (!util_queue_create_thread(queue, i)) > + break; > + } > + mtx_unlock(&queue->finish_lock); > +} > + > bool > util_queue_init(struct util_queue *queue, > const char *name, > unsigned max_jobs, > unsigned num_threads, > unsigned flags) > { > unsigned i; > > /* Form the thread name from process_name and name, limited to 13 > @@ -371,20 +405,21 @@ util_queue_init(struct util_queue *queue, > memset(queue, 0, sizeof(*queue)); > > if (process_len) { > util_snprintf(queue->name, sizeof(queue->name), "%.*s:%s", > process_len, process_name, name); > } else { > util_snprintf(queue->name, sizeof(queue->name), "%s", name); > } > > queue->flags = flags; > + queue->max_threads = num_threads; > queue->num_threads = num_threads; > queue->max_jobs = max_jobs; > > queue->jobs = (struct util_queue_job*) > calloc(max_jobs, sizeof(struct util_queue_job)); > if (!queue->jobs) > goto fail; > > (void) mtx_init(&queue->lock, mtx_plain); > (void) mtx_init(&queue->finish_lock, mtx_plain); > @@ -422,48 +457,51 @@ fail: > cnd_destroy(&queue->has_queued_cond); > mtx_destroy(&queue->lock); > free(queue->jobs); > } > /* also util_queue_is_initialized can be used to check for success */ > memset(queue, 0, sizeof(*queue)); > return false; > } > > static void > -util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads) > +util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads, > + bool finish_locked) > { > unsigned i; > > /* Signal all threads to terminate. */ > - mtx_lock(&queue->finish_lock); > + if (!finish_locked) > + mtx_lock(&queue->finish_lock); > > if (keep_num_threads >= queue->num_threads) { > mtx_unlock(&queue->finish_lock); > return; > } > > mtx_lock(&queue->lock); > unsigned old_num_threads = queue->num_threads; > queue->num_threads = keep_num_threads; > cnd_broadcast(&queue->has_queued_cond); > mtx_unlock(&queue->lock); > > for (i = keep_num_threads; i < old_num_threads; i++) > thrd_join(queue->threads[i], NULL); > > - mtx_unlock(&queue->finish_lock); > + if (!finish_locked) > + mtx_unlock(&queue->finish_lock); > } > > void > util_queue_destroy(struct util_queue *queue) > { > - util_queue_kill_threads(queue, 0); > + util_queue_kill_threads(queue, 0, false); > remove_from_atexit_list(queue); > > cnd_destroy(&queue->has_space_cond); > cnd_destroy(&queue->has_queued_cond); > mtx_destroy(&queue->finish_lock); > mtx_destroy(&queue->lock); > free(queue->jobs); > free(queue->threads); > } > > diff --git a/src/util/u_queue.h b/src/util/u_queue.h > index 756fa53e1bf..2d269099c20 100644 > --- a/src/util/u_queue.h > +++ b/src/util/u_queue.h > @@ -201,20 +201,21 @@ struct util_queue_job { > /* Put this into your context. */ > struct util_queue { > char name[14]; /* 13 characters = the thread name without the index */ > mtx_t finish_lock; /* for util_queue_finish and protects > threads/num_threads */ > mtx_t lock; > cnd_t has_queued_cond; > cnd_t has_space_cond; > thrd_t *threads; > unsigned flags; > int num_queued; > + unsigned max_threads; > unsigned num_threads; /* decreasing this number will terminate threads */ > int max_jobs; > int write_idx, read_idx; /* ring buffer pointers */ > struct util_queue_job *jobs; > > /* for cleanup at exit(), protected by exit_mutex */ > struct list_head head; > }; > > bool util_queue_init(struct util_queue *queue, > @@ -228,20 +229,27 @@ void util_queue_destroy(struct util_queue *queue); > void util_queue_add_job(struct util_queue *queue, > void *job, > struct util_queue_fence *fence, > util_queue_execute_func execute, > util_queue_execute_func cleanup); > void util_queue_drop_job(struct util_queue *queue, > struct util_queue_fence *fence); > > void util_queue_finish(struct util_queue *queue); > > +/* Adjust the number of active threads. The new number of threads can't be > + * greater than the initial number of threads at the creation of the queue, > + * and it can't be less than 1. > + */ > +void > +util_queue_adjust_num_threads(struct util_queue *queue, unsigned > num_threads); > + > int64_t util_queue_get_thread_time_nano(struct util_queue *queue, > unsigned thread_index); > > /* util_queue needs to be cleared to zeroes for this to work */ > static inline bool > util_queue_is_initialized(struct util_queue *queue) > { > return queue->threads != NULL; > } > > _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
