On Fri, 16 Nov 2018 at 05:15, Eric Anholt <[email protected]> wrote: > > Previously we would print errors on the console like: > > libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize > > When we had everything we needed for: > > libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in > eglInitialize: DRI2: failed to find EGLDevice > > (for a gbm error in my case)
Reviewed-by: Emil Velikov <[email protected]> -Emil _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
