From: Gert Wollny <gert.wol...@collabora.com>

Transform feedback objects may hold a pointer to a shader program, and
at least in Gallium, this must be a valid pointer until
ctx->Driver.EndTransformFeedback in glEndTransformFeedback has been called
- which is conform with the spec that any program that is part of a
current rendering state should only be flagged for deletion by glDeleteProgram.
This was not handled properly for the transform feedback objects so that
a call sequence

  glUseProgram(x)
  glBeginTransformFreedback(...)
  glPauseTransformFeedback(...)
  glDeleteProgram(x)
  glEndTransformFeedback(...)

would result in a use after free bug. With this patch the transform
feedback object also updates the reference count to the used program
thereby keeping the program valid as long as the transform feedback
objects links to it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108713
Fixes: 654587696b4234d09a6b471b70e9629cf2887c27
       mesa: add end_transform_feedback() helper

Signed-off-by: Gert Wollny <gert.wol...@collabora.com>
---
I think the problem is longer in the code then the fixes commit, but this commit
added the functions I'm patching. 

Thanks for any review,
Gert

 src/mesa/main/transformfeedback.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/mesa/main/transformfeedback.c 
b/src/mesa/main/transformfeedback.c
index a46c9f94bc..dd921aa5f9 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -40,6 +40,7 @@
 #include "shaderapi.h"
 #include "shaderobj.h"
 
+#include "program/program.h"
 #include "program/prog_parameter.h"
 
 struct using_program_tuple
@@ -470,6 +471,7 @@ begin_transform_feedback(struct gl_context *ctx, GLenum 
mode, bool no_error)
 
    if (obj->program != source) {
       ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
+      _mesa_reference_program_(ctx, &obj->program, source);
       obj->program = source;
    }
 
@@ -498,12 +500,14 @@ static void
 end_transform_feedback(struct gl_context *ctx,
                        struct gl_transform_feedback_object *obj)
 {
+
    FLUSH_VERTICES(ctx, 0);
    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
 
    assert(ctx->Driver.EndTransformFeedback);
    ctx->Driver.EndTransformFeedback(ctx, obj);
 
+   _mesa_reference_program_(ctx, &obj->program, NULL);
    ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
    ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
    ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
-- 
2.18.1

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