On Thu, Nov 1, 2018 at 10:31 AM Gert Wollny <[email protected]> wrote:
>
> Am Donnerstag, den 01.11.2018, 10:15 -0400 schrieb Ilia Mirkin:
> > So ... thinking about this a little more ... how is the new enable
> > different from the existing "EXT_framebuffer_sRGB" enable? When would
> > one be set but not the other?
>
> This one is a GLES extension, there, if the surface attached to a
> framebuffer is sRGB capable, it behaves always like
> glEnable(GL_FRAMEBUFFER_SRGB) is set. With this extension, control is
> given back to the application. To keep compatibility, the default is
> still the same behaviour as without the extension (which is different
> from desktop GL).

Yeah, I get that the details of ext itself are different. I'm talking
about the enable bit -- would one ever be set but not the other? If
so, why have two bits?

Cheers,

  -ilia
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to