On 2018-10-05 10:43 p.m., Nicholas Kazlauskas wrote: > The DDX driver can be notified of adaptive sync suitability by > flagging the application's window with the _VARIABLE_REFRESH property. > > This property is set on the first swap the application performs > when adaptive_sync_enable is set to true in the drirc. > > It's performed here instead of when the loader is initialized for > two reasons: > > (1) The window's drawable can be missing during loader init. > This can be observed during the Unigine Superposition benchmark. > > (2) Adaptive sync will only be enabled closer to when the application > actually begins rendering. For some displays this means there is > less time spent watching flickering occur during application load. > > For now this property is only set on the glx DRI3 backend. This should > cover most common applications and games on modern hardware. > > Vulkan support can be implemented in a similar manner but would likely > require splitting the function out into a common helper function. > > Signed-off-by: Nicholas Kazlauskas <nicholas.kazlaus...@amd.com> > > [...] > > @@ -331,16 +360,25 @@ loader_dri3_drawable_init(xcb_connection_t *conn, > draw->have_back = 0; > draw->have_fake_front = 0; > draw->first_init = true; > + draw->adaptive_sync_enable = false; > + draw->adaptive_sync_active = false; > > draw->cur_blit_source = -1; > draw->back_format = __DRI_IMAGE_FORMAT_NONE; > mtx_init(&draw->mtx, mtx_plain); > cnd_init(&draw->event_cnd); > > - if (draw->ext->config) > + if (draw->ext->config) { > draw->ext->config->configQueryi(draw->dri_screen, > "vblank_mode", &vblank_mode); > > + draw->ext->config->configQueryb(draw->dri_screen, > + "adaptive_sync_enable", > + &adaptive_sync_enable); > + > + draw->adaptive_sync_enable = adaptive_sync_enable; > + } > + > switch (vblank_mode) { > case DRI_CONF_VBLANK_NEVER: > case DRI_CONF_VBLANK_DEF_INTERVAL_0: > @@ -879,6 +917,12 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable > *draw, > back = dri3_find_back_alloc(draw); > > mtx_lock(&draw->mtx); > + > + if (draw->adaptive_sync_enable && !draw->adaptive_sync_active) { > + set_adaptive_sync_property(draw->conn, (xcb_window_t)draw->drawable, > true); > + draw->adaptive_sync_active = true; > + }
The window property should also either be deleted, or its value set to 0, when adaptive_sync_enable is false, to address the following scenario: 1. Xorg is running without a compositor, and the user runs an OpenGL app which draws to the root window, e.g. an xscreensaver hack. 2. Later, the user starts a compositor which draws to the root window. Step one sets the window property to 1, so without the above, the compositor will use variable refresh even if it's blacklisted. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev