Reviewed-by: Bas Nieuwenhuizen <[email protected]>
for the series On Wed, Sep 12, 2018 at 3:40 PM Samuel Pitoiset <[email protected]> wrote: > > Indirect descriptors only need one entry, we don't have to > emit a location for every descriptors. > > Fixes GPU hangs with new CTS: > dEQP-VK.binding_model.descriptorset_random.* > > CC: 18.2 <[email protected]> > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/amd/vulkan/radv_nir_to_llvm.c | 1 - > 1 file changed, 1 deletion(-) > > diff --git a/src/amd/vulkan/radv_nir_to_llvm.c > b/src/amd/vulkan/radv_nir_to_llvm.c > index 84c8d2461c7..818229659d5 100644 > --- a/src/amd/vulkan/radv_nir_to_llvm.c > +++ b/src/amd/vulkan/radv_nir_to_llvm.c > @@ -811,7 +811,6 @@ set_global_input_locs(struct radv_shader_context *ctx, > gl_shader_stage stage, > for (unsigned i = 0; i < num_sets; ++i) { > if ((ctx->shader_info->info.desc_set_used_mask & (1 > << i)) && > > ctx->options->layout->set[i].layout->shader_stages & stage_mask) { > - set_loc_desc(ctx, i, user_sgpr_idx, true); > ctx->descriptor_sets[i] = > ac_build_load_to_sgpr(&ctx->ac, > desc_sets, > -- > 2.19.0 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
