So... this game that requires at least OpenGL 3.2 (by virtue of using core profile) is checking for an OpenGL 1.4 feature? That makes me a little sad.
On 09/05/2018 08:45 PM, Timothy Arceri wrote: > This extension is required by "Wolfenstein: The Old Blood". > > All the functions are just alias of the core functions so > there should be nothing more to do. > --- > src/mesa/main/extensions_table.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/extensions_table.h > b/src/mesa/main/extensions_table.h > index f3727cdb08d..09bf923bd0e 100644 > --- a/src/mesa/main/extensions_table.h > +++ b/src/mesa/main/extensions_table.h > @@ -182,7 +182,7 @@ EXT(ARB_vertex_array_bgra , > EXT_vertex_array_bgra > EXT(ARB_vertex_array_object , dummy_true > , GLL, GLC, x , x , 2006) > EXT(ARB_vertex_attrib_64bit , ARB_vertex_attrib_64bit > , 32, GLC, x , x , 2010) > EXT(ARB_vertex_attrib_binding , dummy_true > , GLL, GLC, x , x , 2012) > -EXT(ARB_vertex_buffer_object , dummy_true > , GLL, x , x , x , 2003) > +EXT(ARB_vertex_buffer_object , dummy_true > , GLL, GLC, x , x , 2003) > EXT(ARB_vertex_program , ARB_vertex_program > , GLL, x , x , x , 2002) > EXT(ARB_vertex_shader , ARB_vertex_shader > , GLL, GLC, x , x , 2002) > EXT(ARB_vertex_type_10f_11f_11f_rev , > ARB_vertex_type_10f_11f_11f_rev , GLL, GLC, x , x , 2013) > _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
