Am 17.08.2018 um 22:06 schrieb Jason Ekstrand:
> This matches the unpack function.
> ---
> src/compiler/nir/nir_format_convert.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/compiler/nir/nir_format_convert.h
> b/src/compiler/nir/nir_format_convert.h
> index 75793733ea6..c79001a50aa 100644
> --- a/src/compiler/nir/nir_format_convert.h
> +++ b/src/compiler/nir/nir_format_convert.h
> @@ -298,7 +298,7 @@ nir_format_unpack_11f11f10f(nir_builder *b, nir_ssa_def
> *packed)
> }
>
> static inline nir_ssa_def *
> -nir_format_pack_r11g11b10f(nir_builder *b, nir_ssa_def *color)
> +nir_format_pack_11f11f10f(nir_builder *b, nir_ssa_def *color)
> {
> /* 10 and 11-bit floats are unsigned. Clamp to non-negative */
> nir_ssa_def *clamped = nir_fmax(b, color, nir_imm_float(b, 0));
>
Not that this is actually changing with this patch, I just saw it by
accident - but fmax will kill off NaNs, despite that this format can
encode them easily.
I suppose though that's ok for GL...
Roland
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