Am Mittwoch, den 15.08.2018, 12:58 +1000 schrieb Dave Airlie:
> On Wed, 6 Jun 2018 at 06:30, Gert Wollny <[email protected]>
> wrote:
> > 
> > This patch ties in the array split, merge, and interleave code.
> > 
> > shader-db changes in the TGSI code are:
> 
> This regresses
> tests/spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec4-
> index-rd.shader_test
> 
> on virgl for me here.
I've send a patch that should fix this (tested on virgl + intel host
via vtest): https://patchwork.freedesktop.org/series/48275/

Best, 
Gert

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