Sorry, the patch is incorrect. It came from a stale repo of mine, not from opengl-registry. I'll send a new patch.
Marek On Fri, Aug 3, 2018 at 2:17 PM, Ian Romanick <[email protected]> wrote: > Actually, I'm going to NAK it. :P I was going to submit a Khronos bug, > but I noticed that there are newer header files (July 25, 2018 vs May > 25, 2018) that don't have this weird issue. Can we have those instead? :) > > See > https://github.com/KhronosGroup/OpenGL-Registry/blob/master/api/GL/glext.h. > > I have to take someone to the airport, but I can send that patch out > later this afternoon if nobody beats me to it. > > On 08/02/2018 05:06 PM, Jason Ekstrand wrote: >> Hooray for less GLvoid. >> >> Acked-by: Jason Ekstrand <[email protected]> >> >> On August 2, 2018 04:16:23 Marek Olšák <[email protected]> wrote: >> >>> From: Marek Olšák <[email protected]> >>> >>> --- >>> include/GL/glcorearb.h | 68 ++++++++++++++++-- >>> include/GL/glext.h | 77 +++++++++++++++++--- >>> include/GL/glxext.h | 22 ++++-- >>> include/GLES2/gl2.h | 8 +-- >>> include/GLES2/gl2ext.h | 159 +++++++++++++++++++++++++++++++++++++++-- >>> include/GLES3/gl3.h | 8 +-- >>> 6 files changed, 309 insertions(+), 33 deletions(-) >>> >>> diff --git a/include/GL/glcorearb.h b/include/GL/glcorearb.h >>> index a78bbb6e182..82cbfbafbda 100644 >>> --- a/include/GL/glcorearb.h >>> +++ b/include/GL/glcorearb.h >>> @@ -1,19 +1,19 @@ >>> -#ifndef __glcorearb_h_ >>> -#define __glcorearb_h_ 1 >>> +#ifndef __gl_glcorearb_h_ >>> +#define __gl_glcorearb_h_ 1 >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >>> /* >>> -** Copyright (c) 2013-2017 The Khronos Group Inc. >>> +** Copyright (c) 2013-2018 The Khronos Group Inc. >>> ** >>> ** Permission is hereby granted, free of charge, to any person >>> obtaining a >>> ** copy of this software and/or associated documentation files (the >>> ** "Materials"), to deal in the Materials without restriction, including >>> ** without limitation the rights to use, copy, modify, merge, publish, >>> ** distribute, sublicense, and/or sell copies of the Materials, and to >>> ** permit persons to whom the Materials are furnished to do so, >>> subject to >>> ** the following conditions: >>> ** >>> ** The above copyright notice and this permission notice shall be >>> included >>> @@ -299,21 +299,21 @@ typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) >>> (GLenum pname, GLdouble *data); >>> typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); >>> typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat >>> *data); >>> typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint >>> *data); >>> typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); >>> typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint >>> level, GLenum format, GLenum type, void *pixels); >>> typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, >>> GLenum pname, GLfloat *params); >>> typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, >>> GLenum pname, GLint *params); >>> typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum >>> target, GLint level, GLenum pname, GLfloat *params); >>> typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum >>> target, GLint level, GLenum pname, GLint *params); >>> typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); >>> -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble >>> far); >>> +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f); >>> typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei >>> width, GLsizei height); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glCullFace (GLenum mode); >>> GLAPI void APIENTRY glFrontFace (GLenum mode); >>> GLAPI void APIENTRY glHint (GLenum target, GLenum mode); >>> GLAPI void APIENTRY glLineWidth (GLfloat width); >>> GLAPI void APIENTRY glPointSize (GLfloat size); >>> GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); >>> GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, >>> GLsizei height); >>> GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, >>> GLfloat param); >>> @@ -348,21 +348,21 @@ GLAPI void APIENTRY glGetDoublev (GLenum pname, >>> GLdouble *data); >>> GLAPI GLenum APIENTRY glGetError (void); >>> GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data); >>> GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); >>> GLAPI const GLubyte *APIENTRY glGetString (GLenum name); >>> GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum >>> format, GLenum type, void *pixels); >>> GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, >>> GLfloat *params); >>> GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, >>> GLint *params); >>> GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint >>> level, GLenum pname, GLfloat *params); >>> GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint >>> level, GLenum pname, GLint *params); >>> GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); >>> -GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far); >>> +GLAPI void APIENTRY glDepthRange (GLdouble n, GLdouble f); >>> GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, >>> GLsizei height); >>> #endif >>> #endif /* GL_VERSION_1_0 */ >>> >>> #ifndef GL_VERSION_1_1 >>> #define GL_VERSION_1_1 1 >>> typedef float GLclampf; >>> typedef double GLclampd; >>> #define GL_COLOR_LOGIC_OP 0x0BF2 >>> #define GL_POLYGON_OFFSET_UNITS 0x2A00 >>> @@ -3951,20 +3951,34 @@ GLAPI void APIENTRY >>> glMaxShaderCompilerThreadsKHR (GLuint count); >>> #endif /* GL_KHR_texture_compression_astc_hdr */ >>> >>> #ifndef GL_KHR_texture_compression_astc_ldr >>> #define GL_KHR_texture_compression_astc_ldr 1 >>> #endif /* GL_KHR_texture_compression_astc_ldr */ >>> >>> #ifndef GL_KHR_texture_compression_astc_sliced_3d >>> #define GL_KHR_texture_compression_astc_sliced_3d 1 >>> #endif /* GL_KHR_texture_compression_astc_sliced_3d */ >>> >>> +#ifndef GL_AMD_framebuffer_multisample_advanced >>> +#define GL_AMD_framebuffer_multisample_advanced >>> +#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 >>> +#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 >>> +#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 >>> +#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 >>> +#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 >>> +#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 >>> +typedef void (APIENTRYP >>> PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEENHANCEDAMD) (GLuint >>> renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +typedef void (APIENTRYP >>> PFNGLRENDERBUFFERSTORAGEMULTISAMPLEENHANCEDAMD) (GLenum target, >>> GLsizei samples, GLsizei storageSamples, GLenum internalformat, >>> GLsizei width, GLsizei height); >>> +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD >>> (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD >>> (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +#endif /* GL_AMD_framebuffer_multisample_advanced */ >>> + >>> #ifndef GL_AMD_performance_monitor >>> #define GL_AMD_performance_monitor 1 >>> #define GL_COUNTER_TYPE_AMD 0x8BC0 >>> #define GL_COUNTER_RANGE_AMD 0x8BC1 >>> #define GL_UNSIGNED_INT64_AMD 0x8BC2 >>> #define GL_PERCENTAGE_AMD 0x8BC3 >>> #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 >>> #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 >>> #define GL_PERFMON_RESULT_AMD 0x8BC6 >>> typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint >>> *numGroups, GLsizei groupsSize, GLuint *groups); >>> @@ -3994,20 +4008,31 @@ GLAPI void APIENTRY >>> glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname >>> #endif /* GL_AMD_performance_monitor */ >>> >>> #ifndef GL_APPLE_rgb_422 >>> #define GL_APPLE_rgb_422 1 >>> #define GL_RGB_422_APPLE 0x8A1F >>> #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA >>> #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB >>> #define GL_RGB_RAW_422_APPLE 0x8A51 >>> #endif /* GL_APPLE_rgb_422 */ >>> >>> +#ifndef GL_EXT_EGL_image_storage >>> +#define GL_EXT_EGL_image_storage 1 >>> +typedef void *GLeglImageOES; >>> +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum >>> target, GLeglImageOES image, const GLint* attrib_list); >>> +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) >>> (GLuint texture, GLeglImageOES image, const GLint* attrib_list); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, >>> GLeglImageOES image, const GLint* attrib_list); >>> +GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint >>> texture, GLeglImageOES image, const GLint* attrib_list); >>> +#endif >>> +#endif /* GL_EXT_EGL_image_storage */ >>> + >>> #ifndef GL_EXT_debug_label >>> #define GL_EXT_debug_label 1 >>> #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F >>> #define GL_PROGRAM_OBJECT_EXT 0x8B40 >>> #define GL_SHADER_OBJECT_EXT 0x8B48 >>> #define GL_BUFFER_OBJECT_EXT 0x9151 >>> #define GL_QUERY_OBJECT_EXT 0x9153 >>> #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 >>> typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint >>> object, GLsizei length, const GLchar *label); >>> typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, >>> GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); >>> @@ -4591,34 +4616,49 @@ GLAPI void APIENTRY glRasterSamplesEXT (GLuint >>> samples, GLboolean fixedsampleloc >>> typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, >>> GLuint program); >>> typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); >>> typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum >>> type, const GLchar *string); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); >>> GLAPI void APIENTRY glActiveProgramEXT (GLuint program); >>> GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const >>> GLchar *string); >>> #endif >>> #endif /* GL_EXT_separate_shader_objects */ >>> >>> +#ifndef GL_EXT_shader_framebuffer_fetch >>> +#define GL_EXT_shader_framebuffer_fetch 1 >>> +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 >>> +#endif /* GL_EXT_shader_framebuffer_fetch */ >>> + >>> +#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent >>> +#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 >>> +typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void); >>> +#endif >>> +#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ >>> + >>> #ifndef GL_EXT_shader_integer_mix >>> #define GL_EXT_shader_integer_mix 1 >>> #endif /* GL_EXT_shader_integer_mix */ >>> >>> #ifndef GL_EXT_texture_compression_s3tc >>> #define GL_EXT_texture_compression_s3tc 1 >>> #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 >>> #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 >>> #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 >>> #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 >>> #endif /* GL_EXT_texture_compression_s3tc */ >>> >>> #ifndef GL_EXT_texture_filter_minmax >>> #define GL_EXT_texture_filter_minmax 1 >>> +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 >>> +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 >>> #endif /* GL_EXT_texture_filter_minmax */ >>> >>> #ifndef GL_EXT_texture_sRGB_decode >>> #define GL_EXT_texture_sRGB_decode 1 >>> #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 >>> #define GL_DECODE_EXT 0x8A49 >>> #define GL_SKIP_DECODE_EXT 0x8A4A >>> #endif /* GL_EXT_texture_sRGB_decode */ >>> >>> #ifndef GL_EXT_window_rectangles >>> @@ -4628,20 +4668,25 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT >>> (GLenum type, const GLchar *strin >>> #define GL_WINDOW_RECTANGLE_EXT 0x8F12 >>> #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 >>> #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 >>> #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 >>> typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, >>> GLsizei count, const GLint *box); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, >>> const GLint *box); >>> #endif >>> #endif /* GL_EXT_window_rectangles */ >>> >>> +#ifndef GL_INTEL_blackhole_render >>> +#define GL_INTEL_blackhole_render 1 >>> +#define GL_BLACKHOLE_RENDER_INTEL 0x83FC >>> +#endif /* GL_INTEL_blackhole_render */ >>> + >>> #ifndef GL_INTEL_conservative_rasterization >>> #define GL_INTEL_conservative_rasterization 1 >>> #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE >>> #endif /* GL_INTEL_conservative_rasterization */ >>> >>> #ifndef GL_INTEL_framebuffer_CMAA >>> #define GL_INTEL_framebuffer_CMAA 1 >>> typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) >>> (void); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); >>> @@ -4670,32 +4715,32 @@ GLAPI void APIENTRY >>> glApplyFramebufferAttachmentCMAAINTEL (void); >>> #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE >>> #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF >>> #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 >>> typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint >>> queryId, GLuint *queryHandle); >>> typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); >>> typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint >>> *queryId); >>> typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint >>> queryId, GLuint *nextQueryId); >>> typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint >>> queryId, GLuint counterId, GLuint counterNameLength, GLchar >>> *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint >>> *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, >>> GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); >>> -typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint >>> *bytesWritten); >>> +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint >>> *bytesWritten); >>> typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar >>> *queryName, GLuint *queryId); >>> typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint >>> queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, >>> GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); >>> GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint >>> *queryHandle); >>> GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); >>> GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); >>> GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); >>> GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint >>> *nextQueryId); >>> GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint >>> counterId, GLuint counterNameLength, GLchar *counterName, GLuint >>> counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint >>> *counterDataSize, GLuint *counterTypeEnum, GLuint >>> *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); >>> -GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, >>> GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); >>> +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, >>> GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); >>> GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, >>> GLuint *queryId); >>> GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint >>> queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint >>> *noCounters, GLuint *noInstances, GLuint *capsMask); >>> #endif >>> #endif /* GL_INTEL_performance_query */ >>> >>> #ifndef GL_NV_bindless_multi_draw_indirect >>> #define GL_NV_bindless_multi_draw_indirect 1 >>> typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) >>> (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, >>> GLint vertexBufferCount); >>> typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) >>> (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, >>> GLsizei stride, GLint vertexBufferCount); >>> #ifdef GL_GLEXT_PROTOTYPES >>> @@ -4916,31 +4961,40 @@ GLAPI void APIENTRY glSubpixelPrecisionBiasNV >>> (GLuint xbits, GLuint ybits); >>> #define GL_NV_conservative_raster_dilate 1 >>> #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 >>> #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A >>> #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B >>> typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) >>> (GLenum pname, GLfloat value); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, >>> GLfloat value); >>> #endif >>> #endif /* GL_NV_conservative_raster_dilate */ >>> >>> +#ifndef GL_NV_conservative_raster_pre_snap >>> +#define GL_NV_conservative_raster_pre_snap 1 >>> +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 >>> +#endif /* GL_NV_conservative_raster_pre_snap */ >>> + >>> #ifndef GL_NV_conservative_raster_pre_snap_triangles >>> #define GL_NV_conservative_raster_pre_snap_triangles 1 >>> #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D >>> #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E >>> #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F >>> typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) >>> (GLenum pname, GLint param); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, >>> GLint param); >>> #endif >>> #endif /* GL_NV_conservative_raster_pre_snap_triangles */ >>> >>> +#ifndef GL_NV_conservative_raster_underestimation >>> +#define GL_NV_conservative_raster_underestimation 1 >>> +#endif /* GL_NV_conservative_raster_underestimation */ >>> + >>> #ifndef GL_NV_draw_vulkan_image >>> #define GL_NV_draw_vulkan_image 1 >>> typedef void (APIENTRY *GLVULKANPROCNV)(void); >>> typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, >>> GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, >>> GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); >>> typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const >>> GLchar *name); >>> typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 >>> vkSemaphore); >>> typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 >>> vkSemaphore); >>> typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, >>> GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, >>> GLfloat t0, GLfloat s1, GLfloat t1); >>> diff --git a/include/GL/glext.h b/include/GL/glext.h >>> index 75fd1f61185..8fdadbd8ca9 100644 >>> --- a/include/GL/glext.h >>> +++ b/include/GL/glext.h >>> @@ -1,19 +1,19 @@ >>> -#ifndef __glext_h_ >>> -#define __glext_h_ 1 >>> +#ifndef __gl_glext_h_ >>> +#define __gl_glext_h_ 1 >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >>> /* >>> -** Copyright (c) 2013-2017 The Khronos Group Inc. >>> +** Copyright (c) 2013-2018 The Khronos Group Inc. >>> ** >>> ** Permission is hereby granted, free of charge, to any person >>> obtaining a >>> ** copy of this software and/or associated documentation files (the >>> ** "Materials"), to deal in the Materials without restriction, including >>> ** without limitation the rights to use, copy, modify, merge, publish, >>> ** distribute, sublicense, and/or sell copies of the Materials, and to >>> ** permit persons to whom the Materials are furnished to do so, >>> subject to >>> ** the following conditions: >>> ** >>> ** The above copyright notice and this permission notice shall be >>> included >>> @@ -44,21 +44,21 @@ extern "C" { >>> #ifndef APIENTRY >>> #define APIENTRY >>> #endif >>> #ifndef APIENTRYP >>> #define APIENTRYP APIENTRY * >>> #endif >>> #ifndef GLAPI >>> #define GLAPI extern >>> #endif >>> >>> -#define GL_GLEXT_VERSION 20171010 >>> +#define GL_GLEXT_VERSION 20180525 >>> >>> /* Generated C header for: >>> * API: gl >>> * Profile: compatibility >>> * Versions considered: .* >>> * Versions emitted: 1\.[2-9]|[234]\.[0-9] >>> * Default extensions included: gl >>> * Additional extensions included: _nomatch_^ >>> * Extensions removed: _nomatch_^ >>> */ >>> @@ -4711,20 +4711,21 @@ GLAPI void APIENTRY glWeightdvARB (GLint size, >>> const GLdouble *weights); >>> GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); >>> GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); >>> GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); >>> GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, >>> GLsizei stride, const void *pointer); >>> GLAPI void APIENTRY glVertexBlendARB (GLint count); >>> #endif >>> #endif /* GL_ARB_vertex_blend */ >>> >>> #ifndef GL_ARB_vertex_buffer_object >>> #define GL_ARB_vertex_buffer_object 1 >>> +#include <stddef.h> >>> typedef ptrdiff_t GLsizeiptrARB; >>> typedef ptrdiff_t GLintptrARB; >>> #define GL_BUFFER_SIZE_ARB 0x8764 >>> #define GL_BUFFER_USAGE_ARB 0x8765 >>> #define GL_ARRAY_BUFFER_ARB 0x8892 >>> #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 >>> #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 >>> #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 >>> #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 >>> #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 >>> @@ -5438,20 +5439,34 @@ typedef void (APIENTRYP >>> PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenu >>> typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, >>> GLenum mode); >>> typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) >>> (GLuint buf, GLenum modeRGB, GLenum modeAlpha); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, >>> GLenum dst); >>> GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum >>> srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); >>> GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); >>> GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, >>> GLenum modeRGB, GLenum modeAlpha); >>> #endif >>> #endif /* GL_AMD_draw_buffers_blend */ >>> >>> +#ifndef GL_AMD_framebuffer_multisample_advanced >>> +#define GL_AMD_framebuffer_multisample_advanced >>> +#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 >>> +#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 >>> +#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 >>> +#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 >>> +#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 >>> +#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 >>> +typedef void (APIENTRYP >>> PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEENHANCEDAMD) (GLuint >>> renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +typedef void (APIENTRYP >>> PFNGLRENDERBUFFERSTORAGEMULTISAMPLEENHANCEDAMD) (GLenum target, >>> GLsizei samples, GLsizei storageSamples, GLenum internalformat, >>> GLsizei width, GLsizei height); >>> +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD >>> (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD >>> (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +#endif /* GL_AMD_framebuffer_multisample_advanced */ >>> + >>> #ifndef GL_AMD_framebuffer_sample_positions >>> #define GL_AMD_framebuffer_sample_positions 1 >>> #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F >>> #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE >>> #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF >>> #define GL_ALL_PIXELS_AMD 0xFFFFFFFF >>> typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) >>> (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat >>> *values); >>> typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) >>> (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const >>> GLfloat *values); >>> typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum >>> target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei >>> size, GLfloat *values); >>> typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) >>> (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint >>> pixelindex, GLsizei size, GLfloat *values); >>> @@ -5702,20 +5717,24 @@ GLAPI void APIENTRY glSetMultisamplefvAMD >>> (GLenum pname, GLuint index, const GLf >>> #endif /* GL_AMD_shader_atomic_counter_ops */ >>> >>> #ifndef GL_AMD_shader_ballot >>> #define GL_AMD_shader_ballot 1 >>> #endif /* GL_AMD_shader_ballot */ >>> >>> #ifndef GL_AMD_shader_explicit_vertex_parameter >>> #define GL_AMD_shader_explicit_vertex_parameter 1 >>> #endif /* GL_AMD_shader_explicit_vertex_parameter */ >>> >>> +#ifndef GL_AMD_shader_gpu_shader_half_float_fetch >>> +#define GL_AMD_shader_gpu_shader_half_float_fetch 1 >>> +#endif /* GL_AMD_shader_gpu_shader_half_float_fetch */ >>> + >>> #ifndef GL_AMD_shader_image_load_store_lod >>> #define GL_AMD_shader_image_load_store_lod 1 >>> #endif /* GL_AMD_shader_image_load_store_lod */ >>> >>> #ifndef GL_AMD_shader_stencil_export >>> #define GL_AMD_shader_stencil_export 1 >>> #endif /* GL_AMD_shader_stencil_export */ >>> >>> #ifndef GL_AMD_shader_trinary_minmax >>> #define GL_AMD_shader_trinary_minmax 1 >>> @@ -6449,20 +6468,31 @@ GLAPI void APIENTRY glVertexBlendEnvfATI >>> (GLenum pname, GLfloat param); >>> #endif /* GL_ATI_vertex_streams */ >>> >>> #ifndef GL_EXT_422_pixels >>> #define GL_EXT_422_pixels 1 >>> #define GL_422_EXT 0x80CC >>> #define GL_422_REV_EXT 0x80CD >>> #define GL_422_AVERAGE_EXT 0x80CE >>> #define GL_422_REV_AVERAGE_EXT 0x80CF >>> #endif /* GL_EXT_422_pixels */ >>> >>> +#ifndef GL_EXT_EGL_image_storage >>> +#define GL_EXT_EGL_image_storage 1 >>> +typedef void *GLeglImageOES; >>> +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum >>> target, GLeglImageOES image, const GLint* attrib_list); >>> +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) >>> (GLuint texture, GLeglImageOES image, const GLint* attrib_list); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, >>> GLeglImageOES image, const GLint* attrib_list); >>> +GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint >>> texture, GLeglImageOES image, const GLint* attrib_list); >>> +#endif >>> +#endif /* GL_EXT_EGL_image_storage */ >>> + >>> #ifndef GL_EXT_abgr >>> #define GL_EXT_abgr 1 >>> #define GL_ABGR_EXT 0x8000 >>> #endif /* GL_EXT_abgr */ >>> >>> #ifndef GL_EXT_bgra >>> #define GL_EXT_bgra 1 >>> #define GL_BGR_EXT 0x80E0 >>> #define GL_BGRA_EXT 0x80E1 >>> #endif /* GL_EXT_bgra */ >>> @@ -7987,20 +8017,22 @@ GLAPI void APIENTRY glSecondaryColorPointerEXT >>> (GLint size, GLenum type, GLsizei >>> >>> #ifndef GL_EXT_semaphore >>> #define GL_EXT_semaphore 1 >>> #define GL_LAYOUT_GENERAL_EXT 0x958D >>> #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E >>> #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F >>> #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 >>> #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 >>> #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 >>> #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 >>> +#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 >>> +#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 >>> typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint >>> *semaphores); >>> typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, >>> const GLuint *semaphores); >>> typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); >>> typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint >>> semaphore, GLenum pname, const GLuint64 *params); >>> typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) >>> (GLuint semaphore, GLenum pname, GLuint64 *params); >>> typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, >>> GLuint numBufferBarriers, const GLuint *buffers, GLuint >>> numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); >>> typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint >>> semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint >>> numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); >>> GLAPI void APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint >>> *semaphores); >>> @@ -8045,20 +8077,33 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT >>> (GLenum type, const GLchar *strin >>> #endif >>> #endif /* GL_EXT_separate_shader_objects */ >>> >>> #ifndef GL_EXT_separate_specular_color >>> #define GL_EXT_separate_specular_color 1 >>> #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 >>> #define GL_SINGLE_COLOR_EXT 0x81F9 >>> #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA >>> #endif /* GL_EXT_separate_specular_color */ >>> >>> +#ifndef GL_EXT_shader_framebuffer_fetch >>> +#define GL_EXT_shader_framebuffer_fetch 1 >>> +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 >>> +#endif /* GL_EXT_shader_framebuffer_fetch */ >>> + >>> +#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent >>> +#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 >>> +typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void); >>> +#endif >>> +#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ >>> + >>> #ifndef GL_EXT_shader_image_load_formatted >>> #define GL_EXT_shader_image_load_formatted 1 >>> #endif /* GL_EXT_shader_image_load_formatted */ >>> >>> #ifndef GL_EXT_shader_image_load_store >>> #define GL_EXT_shader_image_load_store 1 >>> #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 >>> #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 >>> #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A >>> #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B >>> @@ -8345,20 +8390,22 @@ GLAPI void APIENTRY glTexBufferEXT (GLenum >>> target, GLenum internalformat, GLuint >>> #endif /* GL_EXT_texture_env_dot3 */ >>> >>> #ifndef GL_EXT_texture_filter_anisotropic >>> #define GL_EXT_texture_filter_anisotropic 1 >>> #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE >>> #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF >>> #endif /* GL_EXT_texture_filter_anisotropic */ >>> >>> #ifndef GL_EXT_texture_filter_minmax >>> #define GL_EXT_texture_filter_minmax 1 >>> +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 >>> +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 >>> #endif /* GL_EXT_texture_filter_minmax */ >>> >>> #ifndef GL_EXT_texture_integer >>> #define GL_EXT_texture_integer 1 >>> #define GL_RGBA32UI_EXT 0x8D70 >>> #define GL_RGB32UI_EXT 0x8D71 >>> #define GL_ALPHA32UI_EXT 0x8D72 >>> #define GL_INTENSITY32UI_EXT 0x8D73 >>> #define GL_LUMINANCE32UI_EXT 0x8D74 >>> #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 >>> @@ -9092,20 +9139,25 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR >>> (GLenum sfactorRGB, GLenum dfactorRG >>> #define GL_GREEN_MAX_CLAMP_INGR 0x8565 >>> #define GL_BLUE_MAX_CLAMP_INGR 0x8566 >>> #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 >>> #endif /* GL_INGR_color_clamp */ >>> >>> #ifndef GL_INGR_interlace_read >>> #define GL_INGR_interlace_read 1 >>> #define GL_INTERLACE_READ_INGR 0x8568 >>> #endif /* GL_INGR_interlace_read */ >>> >>> +#ifndef GL_INTEL_blackhole_render >>> +#define GL_INTEL_blackhole_render 1 >>> +#define GL_BLACKHOLE_RENDER_INTEL 0x83FC >>> +#endif /* GL_INTEL_blackhole_render */ >>> + >>> #ifndef GL_INTEL_conservative_rasterization >>> #define GL_INTEL_conservative_rasterization 1 >>> #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE >>> #endif /* GL_INTEL_conservative_rasterization */ >>> >>> #ifndef GL_INTEL_fragment_shader_ordering >>> #define GL_INTEL_fragment_shader_ordering 1 >>> #endif /* GL_INTEL_fragment_shader_ordering */ >>> >>> #ifndef GL_INTEL_framebuffer_CMAA >>> @@ -9173,32 +9225,32 @@ GLAPI void APIENTRY glTexCoordPointervINTEL >>> (GLint size, GLenum type, const void >>> #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE >>> #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF >>> #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 >>> typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint >>> queryId, GLuint *queryHandle); >>> typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); >>> typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint >>> *queryId); >>> typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint >>> queryId, GLuint *nextQueryId); >>> typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint >>> queryId, GLuint counterId, GLuint counterNameLength, GLchar >>> *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint >>> *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, >>> GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); >>> -typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint >>> *bytesWritten); >>> +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint >>> *bytesWritten); >>> typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar >>> *queryName, GLuint *queryId); >>> typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint >>> queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, >>> GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); >>> GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint >>> *queryHandle); >>> GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); >>> GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); >>> GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); >>> GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint >>> *nextQueryId); >>> GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint >>> counterId, GLuint counterNameLength, GLchar *counterName, GLuint >>> counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint >>> *counterDataSize, GLuint *counterTypeEnum, GLuint >>> *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); >>> -GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, >>> GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); >>> +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, >>> GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); >>> GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, >>> GLuint *queryId); >>> GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint >>> queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint >>> *noCounters, GLuint *noInstances, GLuint *capsMask); >>> #endif >>> #endif /* GL_INTEL_performance_query */ >>> >>> #ifndef GL_MESAX_texture_stack >>> #define GL_MESAX_texture_stack 1 >>> #define GL_TEXTURE_1D_STACK_MESAX 0x8759 >>> #define GL_TEXTURE_2D_STACK_MESAX 0x875A >>> #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B >>> @@ -9576,31 +9628,40 @@ GLAPI void APIENTRY glSubpixelPrecisionBiasNV >>> (GLuint xbits, GLuint ybits); >>> #define GL_NV_conservative_raster_dilate 1 >>> #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 >>> #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A >>> #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B >>> typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) >>> (GLenum pname, GLfloat value); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, >>> GLfloat value); >>> #endif >>> #endif /* GL_NV_conservative_raster_dilate */ >>> >>> +#ifndef GL_NV_conservative_raster_pre_snap >>> +#define GL_NV_conservative_raster_pre_snap 1 >>> +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 >>> +#endif /* GL_NV_conservative_raster_pre_snap */ >>> + >>> #ifndef GL_NV_conservative_raster_pre_snap_triangles >>> #define GL_NV_conservative_raster_pre_snap_triangles 1 >>> #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D >>> #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E >>> #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F >>> typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) >>> (GLenum pname, GLint param); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, >>> GLint param); >>> #endif >>> #endif /* GL_NV_conservative_raster_pre_snap_triangles */ >>> >>> +#ifndef GL_NV_conservative_raster_underestimation >>> +#define GL_NV_conservative_raster_underestimation 1 >>> +#endif /* GL_NV_conservative_raster_underestimation */ >>> + >>> #ifndef GL_NV_copy_depth_to_color >>> #define GL_NV_copy_depth_to_color 1 >>> #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E >>> #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F >>> #endif /* GL_NV_copy_depth_to_color */ >>> >>> #ifndef GL_NV_copy_image >>> #define GL_NV_copy_image 1 >>> typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, >>> GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, >>> GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint >>> dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); >>> #ifdef GL_GLEXT_PROTOTYPES >>> @@ -9895,34 +9956,34 @@ GLAPI void APIENTRY >>> glFramebufferTextureFaceEXT (GLenum target, GLenum attachmen >>> #endif /* GL_NV_geometry_shader_passthrough */ >>> >>> #ifndef GL_NV_gpu_multicast >>> #define GL_NV_gpu_multicast 1 >>> #define GL_PER_GPU_STORAGE_BIT_NV 0x0800 >>> #define GL_MULTICAST_GPUS_NV 0x92BA >>> #define GL_RENDER_GPU_MASK_NV 0x9558 >>> #define GL_PER_GPU_STORAGE_NV 0x9548 >>> #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 >>> typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); >>> -typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) >>> (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, >>> const GLvoid *data); >>> +typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) >>> (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, >>> const void *data); >>> typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint >>> readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint >>> writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); >>> typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint >>> srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint >>> srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum >>> dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei >>> srcWidth, GLsizei srcHeight, GLsizei srcDepth); >>> typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint >>> srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint >>> srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield >>> mask, GLenum filter); >>> typedef void (APIENTRYP >>> PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint >>> framebuffer, GLuint start, GLsizei count, const GLfloat *v); >>> typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void); >>> typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint >>> signalGpu, GLbitfield waitGpuMask); >>> typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint >>> gpu, GLuint id, GLenum pname, GLint *params); >>> typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint >>> gpu, GLuint id, GLenum pname, GLuint *params); >>> typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) >>> (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); >>> typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) >>> (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask); >>> -GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, >>> GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); >>> +GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, >>> GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); >>> GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, >>> GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, >>> GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); >>> GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, >>> GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint >>> srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum >>> dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei >>> srcWidth, GLsizei srcHeight, GLsizei srcDepth); >>> GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, >>> GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, >>> GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, >>> GLenum filter); >>> GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint >>> gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); >>> GLAPI void APIENTRY glMulticastBarrierNV (void); >>> GLAPI void APIENTRY glMulticastWaitSyncNV (GLuint signalGpu, >>> GLbitfield waitGpuMask); >>> GLAPI void APIENTRY glMulticastGetQueryObjectivNV (GLuint gpu, GLuint >>> id, GLenum pname, GLint *params); >>> GLAPI void APIENTRY glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint >>> id, GLenum pname, GLuint *params); >>> GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV (GLuint gpu, >>> GLuint id, GLenum pname, GLint64 *params); >>> GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV (GLuint gpu, >>> GLuint id, GLenum pname, GLuint64 *params); >>> diff --git a/include/GL/glxext.h b/include/GL/glxext.h >>> index 0f60a380c21..4c984ef4b89 100644 >>> --- a/include/GL/glxext.h >>> +++ b/include/GL/glxext.h >>> @@ -1,19 +1,19 @@ >>> -#ifndef __glxext_h_ >>> -#define __glxext_h_ 1 >>> +#ifndef __glx_glxext_h_ >>> +#define __glx_glxext_h_ 1 >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >>> /* >>> -** Copyright (c) 2013-2017 The Khronos Group Inc. >>> +** Copyright (c) 2013-2018 The Khronos Group Inc. >>> ** >>> ** Permission is hereby granted, free of charge, to any person >>> obtaining a >>> ** copy of this software and/or associated documentation files (the >>> ** "Materials"), to deal in the Materials without restriction, including >>> ** without limitation the rights to use, copy, modify, merge, publish, >>> ** distribute, sublicense, and/or sell copies of the Materials, and to >>> ** permit persons to whom the Materials are furnished to do so, >>> subject to >>> ** the following conditions: >>> ** >>> ** The above copyright notice and this permission notice shall be >>> included >>> @@ -27,21 +27,21 @@ extern "C" { >>> ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE >>> ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. >>> */ >>> /* >>> ** This header is generated from the Khronos OpenGL / OpenGL ES XML >>> ** API Registry. The current version of the Registry, generator scripts >>> ** used to make the header, and the header can be found at >>> ** https://github.com/KhronosGroup/OpenGL-Registry >>> */ >>> >>> -#define GLX_GLXEXT_VERSION 20170728 >>> +#define GLX_GLXEXT_VERSION 20180525 >>> >>> /* Generated C header for: >>> * API: glx >>> * Versions considered: .* >>> * Versions emitted: 1\.[3-9] >>> * Default extensions included: glx >>> * Additional extensions included: _nomatch_^ >>> * Extensions removed: _nomatch_^ >>> */ >>> >>> @@ -318,20 +318,24 @@ GLXContextID glXGetContextIDEXT (const >>> GLXContext context); >>> GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID); >>> void glXFreeContextEXT (Display *dpy, GLXContext context); >>> #endif >>> #endif /* GLX_EXT_import_context */ >>> >>> #ifndef GLX_EXT_libglvnd >>> #define GLX_EXT_libglvnd 1 >>> #define GLX_VENDOR_NAMES_EXT 0x20F6 >>> #endif /* GLX_EXT_libglvnd */ >>> >>> +#ifndef GLX_EXT_no_config_context >>> +#define GLX_EXT_no_config_context 1 >>> +#endif /* GLX_EXT_no_config_context */ >>> + >>> #ifndef GLX_EXT_stereo_tree >>> #define GLX_EXT_stereo_tree 1 >>> typedef struct { >>> int type; >>> unsigned long serial; >>> Bool send_event; >>> Display *display; >>> int extension; >>> int evtype; >>> GLXDrawable window; >>> @@ -496,20 +500,30 @@ Bool glXReleaseBuffersMESA (Display *dpy, >>> GLXDrawable drawable); >>> #ifndef GLX_MESA_set_3dfx_mode >>> #define GLX_MESA_set_3dfx_mode 1 >>> #define GLX_3DFX_WINDOW_MODE_MESA 0x1 >>> #define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 >>> typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode); >>> #ifdef GLX_GLXEXT_PROTOTYPES >>> Bool glXSet3DfxModeMESA (int mode); >>> #endif >>> #endif /* GLX_MESA_set_3dfx_mode */ >>> >>> +#ifndef GLX_MESA_swap_control >>> +#define GLX_MESA_swap_control 1 >>> +typedef int ( *PFNGLXGETSWAPINTERVALMESAPROC) (void); >>> +typedef int ( *PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); >>> +#ifdef GLX_GLXEXT_PROTOTYPES >>> +int glXGetSwapIntervalMESA (void); >>> +int glXSwapIntervalMESA (unsigned int interval); >>> +#endif >>> +#endif /* GLX_MESA_swap_control */ >>> + >>> #ifndef GLX_NV_copy_buffer >>> #define GLX_NV_copy_buffer 1 >>> typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, >>> GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum >>> writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); >>> typedef void ( *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display *dpy, >>> GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint >>> writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); >>> #ifdef GLX_GLXEXT_PROTOTYPES >>> void glXCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, >>> GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr >>> readOffset, GLintptr writeOffset, GLsizeiptr size); >>> void glXNamedCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, >>> GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr >>> readOffset, GLintptr writeOffset, GLsizeiptr size); >>> #endif >>> #endif /* GLX_NV_copy_buffer */ >>> >>> diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h >>> index 8ba907c892c..5e8e4c5d10e 100644 >>> --- a/include/GLES2/gl2.h >>> +++ b/include/GLES2/gl2.h >>> @@ -1,19 +1,19 @@ >>> -#ifndef __gl2_h_ >>> -#define __gl2_h_ 1 >>> +#ifndef __gles2_gl2_h_ >>> +#define __gles2_gl2_h_ 1 >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >>> /* >>> -** Copyright (c) 2013-2017 The Khronos Group Inc. >>> +** Copyright (c) 2013-2018 The Khronos Group Inc. >>> ** >>> ** Permission is hereby granted, free of charge, to any person >>> obtaining a >>> ** copy of this software and/or associated documentation files (the >>> ** "Materials"), to deal in the Materials without restriction, including >>> ** without limitation the rights to use, copy, modify, merge, publish, >>> ** distribute, sublicense, and/or sell copies of the Materials, and to >>> ** permit persons to whom the Materials are furnished to do so, >>> subject to >>> ** the following conditions: >>> ** >>> ** The above copyright notice and this permission notice shall be >>> included >>> @@ -37,21 +37,21 @@ extern "C" { >>> #include <GLES2/gl2platform.h> >>> >>> #ifndef GL_APIENTRYP >>> #define GL_APIENTRYP GL_APIENTRY* >>> #endif >>> >>> #ifndef GL_GLES_PROTOTYPES >>> #define GL_GLES_PROTOTYPES 1 >>> #endif >>> >>> -/* Generated on date 20170606 */ >>> +/* Generated on date 20180525 */ >>> >>> /* Generated C header for: >>> * API: gles2 >>> * Profile: common >>> * Versions considered: 2\.[0-9] >>> * Versions emitted: .* >>> * Default extensions included: None >>> * Additional extensions included: _nomatch_^ >>> * Extensions removed: _nomatch_^ >>> */ >>> diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h >>> index 0a93bfb8652..1ab393e5ef7 100644 >>> --- a/include/GLES2/gl2ext.h >>> +++ b/include/GLES2/gl2ext.h >>> @@ -1,19 +1,19 @@ >>> -#ifndef __gl2ext_h_ >>> -#define __gl2ext_h_ 1 >>> +#ifndef __gles2_gl2ext_h_ >>> +#define __gles2_gl2ext_h_ 1 >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >>> /* >>> -** Copyright (c) 2013-2017 The Khronos Group Inc. >>> +** Copyright (c) 2013-2018 The Khronos Group Inc. >>> ** >>> ** Permission is hereby granted, free of charge, to any person >>> obtaining a >>> ** copy of this software and/or associated documentation files (the >>> ** "Materials"), to deal in the Materials without restriction, including >>> ** without limitation the rights to use, copy, modify, merge, publish, >>> ** distribute, sublicense, and/or sell copies of the Materials, and to >>> ** permit persons to whom the Materials are furnished to do so, >>> subject to >>> ** the following conditions: >>> ** >>> ** The above copyright notice and this permission notice shall be >>> included >>> @@ -31,21 +31,21 @@ extern "C" { >>> ** This header is generated from the Khronos OpenGL / OpenGL ES XML >>> ** API Registry. The current version of the Registry, generator scripts >>> ** used to make the header, and the header can be found at >>> ** https://github.com/KhronosGroup/OpenGL-Registry >>> */ >>> >>> #ifndef GL_APIENTRYP >>> #define GL_APIENTRYP GL_APIENTRY* >>> #endif >>> >>> -/* Generated on date 20170804 */ >>> +/* Generated on date 20180525 */ >>> >>> /* Generated C header for: >>> * API: gles2 >>> * Profile: common >>> * Versions considered: 2\.[0-9] >>> * Versions emitted: _nomatch_^ >>> * Default extensions included: gles2 >>> * Additional extensions included: _nomatch_^ >>> * Extensions removed: _nomatch_^ >>> */ >>> @@ -152,20 +152,30 @@ GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR >>> (const void *ptr, GLsizei length >>> GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, >>> GLsizei bufSize, GLsizei *length, GLchar *label); >>> GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void >>> **params); >>> #endif >>> #endif /* GL_KHR_debug */ >>> >>> #ifndef GL_KHR_no_error >>> #define GL_KHR_no_error 1 >>> #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 >>> #endif /* GL_KHR_no_error */ >>> >>> +#ifndef GL_KHR_parallel_shader_compile >>> +#define GL_KHR_parallel_shader_compile 1 >>> +#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 >>> +#define GL_COMPLETION_STATUS_KHR 0x91B1 >>> +typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) >>> (GLuint count); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint >>> count); >>> +#endif >>> +#endif /* GL_KHR_parallel_shader_compile */ >>> + >>> #ifndef GL_KHR_robust_buffer_access_behavior >>> #define GL_KHR_robust_buffer_access_behavior 1 >>> #endif /* GL_KHR_robust_buffer_access_behavior */ >>> >>> #ifndef GL_KHR_robustness >>> #define GL_KHR_robustness 1 >>> #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 >>> #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 >>> #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 >>> #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 >>> @@ -784,20 +794,34 @@ GL_APICALL void GL_APIENTRY glGetFloati_vOES >>> (GLenum target, GLuint index, GLflo >>> #define GL_3DC_XY_AMD 0x87FA >>> #endif /* GL_AMD_compressed_3DC_texture */ >>> >>> #ifndef GL_AMD_compressed_ATC_texture >>> #define GL_AMD_compressed_ATC_texture 1 >>> #define GL_ATC_RGB_AMD 0x8C92 >>> #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 >>> #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE >>> #endif /* GL_AMD_compressed_ATC_texture */ >>> >>> +#ifndef GL_AMD_framebuffer_multisample_advanced >>> +#define GL_AMD_framebuffer_multisample_advanced >>> +#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 >>> +#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 >>> +#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 >>> +#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 >>> +#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 >>> +#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 >>> +typedef void (APIENTRYP >>> PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEENHANCEDAMD) (GLuint >>> renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +typedef void (APIENTRYP >>> PFNGLRENDERBUFFERSTORAGEMULTISAMPLEENHANCEDAMD) (GLenum target, >>> GLsizei samples, GLsizei storageSamples, GLenum internalformat, >>> GLsizei width, GLsizei height); >>> +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD >>> (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD >>> (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum >>> internalformat, GLsizei width, GLsizei height); >>> +#endif /* GL_AMD_framebuffer_multisample_advanced */ >>> + >>> #ifndef GL_AMD_performance_monitor >>> #define GL_AMD_performance_monitor 1 >>> #define GL_COUNTER_TYPE_AMD 0x8BC0 >>> #define GL_COUNTER_RANGE_AMD 0x8BC1 >>> #define GL_UNSIGNED_INT64_AMD 0x8BC2 >>> #define GL_PERCENTAGE_AMD 0x8BC3 >>> #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 >>> #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 >>> #define GL_PERFMON_RESULT_AMD 0x8BC6 >>> typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint >>> *numGroups, GLsizei groupsSize, GLuint *groups); >>> @@ -1048,20 +1072,30 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE >>> (GLsync sync, GLenum pname, GLsizei >>> >>> #ifndef GL_DMP_shader_binary >>> #define GL_DMP_shader_binary 1 >>> #define GL_SHADER_BINARY_DMP 0x9250 >>> #endif /* GL_DMP_shader_binary */ >>> >>> #ifndef GL_EXT_EGL_image_array >>> #define GL_EXT_EGL_image_array 1 >>> #endif /* GL_EXT_EGL_image_array */ >>> >>> +#ifndef GL_EXT_EGL_image_storage >>> +#define GL_EXT_EGL_image_storage 1 >>> +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) >>> (GLenum target, GLeglImageOES image, const GLint* attrib_list); >>> +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) >>> (GLuint texture, GLeglImageOES image, const GLint* attrib_list); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum >>> target, GLeglImageOES image, const GLint* attrib_list); >>> +GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint >>> texture, GLeglImageOES image, const GLint* attrib_list); >>> +#endif >>> +#endif /* GL_EXT_EGL_image_storage */ >>> + >>> #ifndef GL_EXT_YUV_target >>> #define GL_EXT_YUV_target 1 >>> #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 >>> #endif /* GL_EXT_YUV_target */ >>> >>> #ifndef GL_EXT_base_instance >>> #define GL_EXT_base_instance 1 >>> typedef void (GL_APIENTRYP >>> PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint >>> first, GLsizei count, GLsizei instancecount, GLuint baseinstance); >>> typedef void (GL_APIENTRYP >>> PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei >>> count, GLenum type, const void *indices, GLsizei instancecount, GLuint >>> baseinstance); >>> typedef void (GL_APIENTRYP >>> PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, >>> GLsizei count, GLenum type, const void *indices, GLsizei >>> instancecount, GLint basevertex, GLuint baseinstance); >>> @@ -1119,20 +1153,34 @@ GL_APICALL void GL_APIENTRY glBufferStorageEXT >>> (GLenum target, GLsizeiptr size, >>> #ifndef GL_EXT_clear_texture >>> #define GL_EXT_clear_texture 1 >>> typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, >>> GLint level, GLenum format, GLenum type, const void *data); >>> typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint >>> texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, >>> GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum >>> type, const void *data); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint >>> level, GLenum format, GLenum type, const void *data); >>> GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, >>> GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei >>> width, GLsizei height, GLsizei depth, GLenum format, GLenum type, >>> const void *data); >>> #endif >>> #endif /* GL_EXT_clear_texture */ >>> >>> +#ifndef GL_EXT_clip_control >>> +#define GL_EXT_clip_control 1 >>> +#define GL_LOWER_LEFT_EXT 0x8CA1 >>> +#define GL_UPPER_LEFT_EXT 0x8CA2 >>> +#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E >>> +#define GL_ZERO_TO_ONE_EXT 0x935F >>> +#define GL_CLIP_ORIGIN_EXT 0x935C >>> +#define GL_CLIP_DEPTH_MODE_EXT 0x935D >>> +typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, >>> GLenum depth); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum >>> depth); >>> +#endif >>> +#endif /* GL_EXT_clip_control */ >>> + >>> #ifndef GL_EXT_clip_cull_distance >>> #define GL_EXT_clip_cull_distance 1 >>> #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 >>> #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 >>> #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA >>> #define GL_CLIP_DISTANCE0_EXT 0x3000 >>> #define GL_CLIP_DISTANCE1_EXT 0x3001 >>> #define GL_CLIP_DISTANCE2_EXT 0x3002 >>> #define GL_CLIP_DISTANCE3_EXT 0x3003 >>> #define GL_CLIP_DISTANCE4_EXT 0x3004 >>> @@ -1673,20 +1721,22 @@ GL_APICALL void GL_APIENTRY glGetnUniformivEXT >>> (GLuint program, GLint location, >>> >>> #ifndef GL_EXT_semaphore >>> #define GL_EXT_semaphore 1 >>> #define GL_LAYOUT_GENERAL_EXT 0x958D >>> #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E >>> #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F >>> #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 >>> #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 >>> #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 >>> #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 >>> +#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 >>> +#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 >>> typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, >>> GLuint *semaphores); >>> typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, >>> const GLuint *semaphores); >>> typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint >>> semaphore); >>> typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) >>> (GLuint semaphore, GLenum pname, const GLuint64 *params); >>> typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) >>> (GLuint semaphore, GLenum pname, GLuint64 *params); >>> typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint >>> semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint >>> numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); >>> typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint >>> semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint >>> numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint >>> *semaphores); >>> GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const >>> GLuint *semaphores); >>> @@ -1816,20 +1866,28 @@ GL_APICALL void GL_APIENTRY >>> glProgramUniformMatrix4x2fvEXT (GLuint program, GLin >>> GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint >>> program, GLint location, GLsizei count, GLboolean transpose, const >>> GLfloat *value); >>> GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint >>> program, GLint location, GLsizei count, GLboolean transpose, const >>> GLfloat *value); >>> #endif >>> #endif /* GL_EXT_separate_shader_objects */ >>> >>> #ifndef GL_EXT_shader_framebuffer_fetch >>> #define GL_EXT_shader_framebuffer_fetch 1 >>> #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 >>> #endif /* GL_EXT_shader_framebuffer_fetch */ >>> >>> +#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent >>> +#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 >>> +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void); >>> +#endif >>> +#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ >>> + >>> #ifndef GL_EXT_shader_group_vote >>> #define GL_EXT_shader_group_vote 1 >>> #endif /* GL_EXT_shader_group_vote */ >>> >>> #ifndef GL_EXT_shader_implicit_conversions >>> #define GL_EXT_shader_implicit_conversions 1 >>> #endif /* GL_EXT_shader_implicit_conversions */ >>> >>> #ifndef GL_EXT_shader_integer_mix >>> #define GL_EXT_shader_integer_mix 1 >>> @@ -2060,26 +2118,38 @@ GL_APICALL void GL_APIENTRY >>> glTexBufferRangeEXT (GLenum target, GLenum internalf >>> #endif /* GL_EXT_texture_cube_map_array */ >>> >>> #ifndef GL_EXT_texture_filter_anisotropic >>> #define GL_EXT_texture_filter_anisotropic 1 >>> #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE >>> #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF >>> #endif /* GL_EXT_texture_filter_anisotropic */ >>> >>> #ifndef GL_EXT_texture_filter_minmax >>> #define GL_EXT_texture_filter_minmax 1 >>> +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 >>> +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 >>> #endif /* GL_EXT_texture_filter_minmax */ >>> >>> #ifndef GL_EXT_texture_format_BGRA8888 >>> #define GL_EXT_texture_format_BGRA8888 1 >>> #endif /* GL_EXT_texture_format_BGRA8888 */ >>> >>> +#ifndef GL_EXT_texture_format_sRGB_override >>> +#define GL_EXT_texture_format_sRGB_override 1 >>> +#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF >>> +#endif /* GL_EXT_texture_format_sRGB_override */ >>> + >>> +#ifndef GL_EXT_texture_mirror_clamp_to_edge >>> +#define GL_EXT_texture_mirror_clamp_to_edge 1 >>> +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 >>> +#endif /* GL_EXT_texture_mirror_clamp_to_edge */ >>> + >>> #ifndef GL_EXT_texture_norm16 >>> #define GL_EXT_texture_norm16 1 >>> #define GL_R16_EXT 0x822A >>> #define GL_RG16_EXT 0x822C >>> #define GL_RGBA16_EXT 0x805B >>> #define GL_RGB16_EXT 0x8054 >>> #define GL_RGB16_SNORM_EXT 0x8F9A >>> #endif /* GL_EXT_texture_norm16 */ >>> >>> #ifndef GL_EXT_texture_rg >>> @@ -2268,20 +2338,25 @@ GL_APICALL void GL_APIENTRY >>> glFramebufferTexture2DMultisampleIMG (GLenum target, >>> #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 >>> #endif /* GL_IMG_texture_compression_pvrtc2 */ >>> >>> #ifndef GL_IMG_texture_filter_cubic >>> #define GL_IMG_texture_filter_cubic 1 >>> #define GL_CUBIC_IMG 0x9139 >>> #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A >>> #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B >>> #endif /* GL_IMG_texture_filter_cubic */ >>> >>> +#ifndef GL_INTEL_blackhole_render >>> +#define GL_INTEL_blackhole_render 1 >>> +#define GL_BLACKHOLE_RENDER_INTEL 0x83FC >>> +#endif /* GL_INTEL_blackhole_render */ >>> + >>> #ifndef GL_INTEL_conservative_rasterization >>> #define GL_INTEL_conservative_rasterization 1 >>> #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE >>> #endif /* GL_INTEL_conservative_rasterization */ >>> >>> #ifndef GL_INTEL_framebuffer_CMAA >>> #define GL_INTEL_framebuffer_CMAA 1 >>> typedef void (GL_APIENTRYP >>> PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); >>> @@ -2310,32 +2385,32 @@ GL_APICALL void GL_APIENTRY >>> glApplyFramebufferAttachmentCMAAINTEL (void); >>> #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE >>> #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF >>> #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 >>> typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint >>> queryId, GLuint *queryHandle); >>> typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint >>> queryHandle); >>> typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint >>> *queryId); >>> typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint >>> queryId, GLuint *nextQueryId); >>> typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint >>> queryId, GLuint counterId, GLuint counterNameLength, GLchar >>> *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint >>> *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, >>> GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); >>> -typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint >>> *bytesWritten); >>> +typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint >>> *bytesWritten); >>> typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar >>> *queryName, GLuint *queryId); >>> typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint >>> queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, >>> GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); >>> GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, >>> GLuint *queryHandle); >>> GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); >>> GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); >>> GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); >>> GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, >>> GLuint *nextQueryId); >>> GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, >>> GLuint counterId, GLuint counterNameLength, GLchar *counterName, >>> GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, >>> GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint >>> *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); >>> -GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint >>> *bytesWritten); >>> +GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint >>> queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint >>> *bytesWritten); >>> GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar >>> *queryName, GLuint *queryId); >>> GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, >>> GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint >>> *noCounters, GLuint *noInstances, GLuint *capsMask); >>> #endif >>> #endif /* GL_INTEL_performance_query */ >>> >>> #ifndef GL_MESA_framebuffer_flip_y >>> #define GL_MESA_framebuffer_flip_y 1 >>> #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB >>> #endif /* GL_MESA_framebuffer_flip_y */ >>> >>> @@ -2447,20 +2522,31 @@ GL_APICALL void GL_APIENTRY glBlendBarrierNV >>> (void); >>> #define GL_NV_blend_equation_advanced_coherent 1 >>> #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 >>> #endif /* GL_NV_blend_equation_advanced_coherent */ >>> >>> #ifndef GL_NV_blend_minmax_factor >>> #define GL_NV_blend_minmax_factor 1 >>> #define GL_FACTOR_MIN_AMD 0x901C >>> #define GL_FACTOR_MAX_AMD 0x901D >>> #endif /* GL_NV_blend_minmax_factor */ >>> >>> +#ifndef GL_NV_clip_space_w_scaling >>> +#define GL_NV_clip_space_w_scaling 1 >>> +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C >>> +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D >>> +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E >>> +typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint >>> index, GLfloat xcoeff, GLfloat ycoeff); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, >>> GLfloat xcoeff, GLfloat ycoeff); >>> +#endif >>> +#endif /* GL_NV_clip_space_w_scaling */ >>> + >>> #ifndef GL_NV_conditional_render >>> #define GL_NV_conditional_render 1 >>> #define GL_QUERY_WAIT_NV 0x8E13 >>> #define GL_QUERY_NO_WAIT_NV 0x8E14 >>> #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 >>> #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 >>> typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint >>> id, GLenum mode); >>> typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, >>> GLenum mode); >>> @@ -2473,20 +2559,25 @@ GL_APICALL void GL_APIENTRY >>> glEndConditionalRenderNV (void); >>> #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 >>> #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 >>> #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 >>> #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 >>> typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint >>> xbits, GLuint ybits); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, >>> GLuint ybits); >>> #endif >>> #endif /* GL_NV_conservative_raster */ >>> >>> +#ifndef GL_NV_conservative_raster_pre_snap >>> +#define GL_NV_conservative_raster_pre_snap 1 >>> +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 >>> +#endif /* GL_NV_conservative_raster_pre_snap */ >>> + >>> #ifndef GL_NV_conservative_raster_pre_snap_triangles >>> #define GL_NV_conservative_raster_pre_snap_triangles 1 >>> #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D >>> #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E >>> #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F >>> typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) >>> (GLenum pname, GLint param); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum >>> pname, GLint param); >>> #endif >>> #endif /* GL_NV_conservative_raster_pre_snap_triangles */ >>> @@ -2844,20 +2935,21 @@ GL_APICALL void GL_APIENTRY >>> glUniformMatrix2x3fvNV (GLint location, GLsizei coun >>> GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, >>> GLsizei count, GLboolean transpose, const GLfloat *value); >>> GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, >>> GLsizei count, GLboolean transpose, const GLfloat *value); >>> GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, >>> GLsizei count, GLboolean transpose, const GLfloat *value); >>> GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, >>> GLsizei count, GLboolean transpose, const GLfloat *value); >>> GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, >>> GLsizei count, GLboolean transpose, const GLfloat *value); >>> #endif >>> #endif /* GL_NV_non_square_matrices */ >>> >>> #ifndef GL_NV_path_rendering >>> #define GL_NV_path_rendering 1 >>> +typedef double GLdouble; >>> #define GL_PATH_FORMAT_SVG_NV 0x9070 >>> #define GL_PATH_FORMAT_PS_NV 0x9071 >>> #define GL_STANDARD_FONT_NAME_NV 0x9072 >>> #define GL_SYSTEM_FONT_NAME_NV 0x9073 >>> #define GL_FILE_NAME_NV 0x9074 >>> #define GL_PATH_STROKE_WIDTH_NV 0x9075 >>> #define GL_PATH_END_CAPS_NV 0x9076 >>> #define GL_PATH_INITIAL_END_CAP_NV 0x9077 >>> #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 >>> #define GL_PATH_JOIN_STYLE_NV 0x9079 >>> @@ -3054,20 +3146,39 @@ typedef void (GL_APIENTRYP >>> PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const >>> typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum >>> matrixMode, const GLfloat *m); >>> typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) >>> (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); >>> typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) >>> (GLuint path, GLint reference, GLuint mask, GLenum coverMode); >>> typedef void (GL_APIENTRYP >>> PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, >>> GLenum pathNameType, const void *paths, GLuint pathBase, GLenum >>> fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const >>> GLfloat *transformValues); >>> typedef void (GL_APIENTRYP >>> PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, >>> GLenum pathNameType, const void *paths, GLuint pathBase, GLint >>> reference, GLuint mask, GLenum coverMode, GLenum transformType, const >>> GLfloat *transformValues); >>> typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum >>> fontTarget, const void *fontName, GLbitfield fontStyle, GLuint >>> pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); >>> typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint >>> firstPathName, GLenum fontTarget, const void *fontName, GLbitfield >>> fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint >>> pathParameterTemplate, GLfloat emScale); >>> typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) >>> (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const >>> void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei >>> numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); >>> typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) >>> (GLuint program, GLint location, GLenum genMode, GLint components, >>> const GLfloat *coeffs); >>> typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint >>> program, GLenum programInterface, GLuint index, GLsizei propCount, >>> const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, >>> GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble >>> zNear, GLdouble zFar); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum >>> mode); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum >>> mode, const GLfloat *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum >>> mode, const GLdouble *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, >>> const GLfloat *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, >>> const GLdouble *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum >>> mode, const GLfloat *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum >>> mode, const GLdouble *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, >>> const GLfloat *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, >>> const GLdouble *m); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, >>> GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble >>> zNear, GLdouble zFar); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, >>> GLfloat angle, GLfloat x, GLfloat y, GLfloat z); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, >>> GLdouble angle, GLdouble x, GLdouble y, GLdouble z); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, >>> GLfloat x, GLfloat y, GLfloat z); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, >>> GLdouble x, GLdouble y, GLdouble z); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum >>> mode, GLfloat x, GLfloat y, GLfloat z); >>> +typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum >>> mode, GLdouble x, GLdouble y, GLdouble z); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); >>> GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); >>> GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); >>> GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei >>> numCommands, const GLubyte *commands, GLsizei numCoords, GLenum >>> coordType, const void *coords); >>> GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei >>> numCoords, GLenum coordType, const void *coords); >>> GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei >>> commandStart, GLsizei commandsToDelete, GLsizei numCommands, const >>> GLubyte *commands, GLsizei numCoords, GLenum coordType, const void >>> *coords); >>> GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei >>> coordStart, GLsizei numCoords, GLenum coordType, const void *coords); >>> GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum >>> format, GLsizei length, const void *pathString); >>> GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, >>> GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei >>> numGlyphs, GLenum type, const void *charcodes, GLenum >>> handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); >>> @@ -3112,20 +3223,39 @@ GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV >>> (GLenum matrixMode, const GLfloat >>> GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum >>> matrixMode, const GLfloat *m); >>> GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, >>> GLenum fillMode, GLuint mask, GLenum coverMode); >>> GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint >>> path, GLint reference, GLuint mask, GLenum coverMode); >>> GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV >>> (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint >>> pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum >>> transformType, const GLfloat *transformValues); >>> GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV >>> (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint >>> pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum >>> transformType, const GLfloat *transformValues); >>> GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum >>> fontTarget, const void *fontName, GLbitfield fontStyle, GLuint >>> pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); >>> GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint >>> firstPathName, GLenum fontTarget, const void *fontName, GLbitfield >>> fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint >>> pathParameterTemplate, GLfloat emScale); >>> GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint >>> firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void >>> *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei >>> numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); >>> GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint >>> program, GLint location, GLenum genMode, GLint components, const >>> GLfloat *coeffs); >>> GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, >>> GLenum programInterface, GLuint index, GLsizei propCount, const GLenum >>> *props, GLsizei bufSize, GLsizei *length, GLfloat *params); >>> +GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble >>> left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, >>> GLdouble zFar); >>> +GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); >>> +GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, >>> const GLfloat *m); >>> +GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, >>> const GLdouble *m); >>> +GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const >>> GLfloat *m); >>> +GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const >>> GLdouble *m); >>> +GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, >>> const GLfloat *m); >>> +GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, >>> const GLdouble *m); >>> +GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const >>> GLfloat *m); >>> +GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const >>> GLdouble *m); >>> +GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble >>> left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, >>> GLdouble zFar); >>> +GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); >>> +GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); >>> +GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat >>> angle, GLfloat x, GLfloat y, GLfloat z); >>> +GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble >>> angle, GLdouble x, GLdouble y, GLdouble z); >>> +GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat >>> x, GLfloat y, GLfloat z); >>> +GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble >>> x, GLdouble y, GLdouble z); >>> +GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, >>> GLfloat x, GLfloat y, GLfloat z); >>> +GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, >>> GLdouble x, GLdouble y, GLdouble z); >>> #endif >>> #endif /* GL_NV_path_rendering */ >>> >>> #ifndef GL_NV_path_rendering_shared_edge >>> #define GL_NV_path_rendering_shared_edge 1 >>> #define GL_SHARED_EDGE_NV 0xC0 >>> #endif /* GL_NV_path_rendering_shared_edge */ >>> >>> #ifndef GL_NV_pixel_buffer_object >>> #define GL_NV_pixel_buffer_object 1 >>> @@ -3223,20 +3353,24 @@ GL_APICALL void GL_APIENTRY >>> glResolveDepthValuesNV (void); >>> #ifndef GL_NV_shadow_samplers_array >>> #define GL_NV_shadow_samplers_array 1 >>> #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 >>> #endif /* GL_NV_shadow_samplers_array */ >>> >>> #ifndef GL_NV_shadow_samplers_cube >>> #define GL_NV_shadow_samplers_cube 1 >>> #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 >>> #endif /* GL_NV_shadow_samplers_cube */ >>> >>> +#ifndef GL_NV_stereo_view_rendering >>> +#define GL_NV_stereo_view_rendering 1 >>> +#endif /* GL_NV_stereo_view_rendering */ >>> + >>> #ifndef GL_NV_texture_border_clamp >>> #define GL_NV_texture_border_clamp 1 >>> #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 >>> #define GL_CLAMP_TO_BORDER_NV 0x812D >>> #endif /* GL_NV_texture_border_clamp */ >>> >>> #ifndef GL_NV_texture_compression_s3tc_update >>> #define GL_NV_texture_compression_s3tc_update 1 >>> #endif /* GL_NV_texture_compression_s3tc_update */ >>> >>> @@ -3425,20 +3559,33 @@ GL_APICALL void GL_APIENTRY >>> glFramebufferFoveationParametersQCOM (GLuint framebu >>> >>> #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent >>> #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 >>> #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 >>> typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); >>> #ifdef GL_GLEXT_PROTOTYPES >>> GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); >>> #endif >>> #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ >>> >>> +#ifndef GL_QCOM_texture_foveated >>> +#define GL_QCOM_texture_foveated 1 >>> +#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB >>> +#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC >>> +#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD >>> +#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE >>> +#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF >>> +typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) >>> (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, >>> GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); >>> +#ifdef GL_GLEXT_PROTOTYPES >>> +GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint >>> texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat >>> focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); >>> +#endif >>> +#endif /* GL_QCOM_texture_foveated */ >>> + >>> #ifndef GL_QCOM_tiled_rendering >>> #define GL_QCOM_tiled_rendering 1 >>> #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 >>> #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 >>> #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 >>> #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 >>> #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 >>> #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 >>> #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 >>> #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 >>> diff --git a/include/GLES3/gl3.h b/include/GLES3/gl3.h >>> index 71e72b403ee..639df8c05ed 100644 >>> --- a/include/GLES3/gl3.h >>> +++ b/include/GLES3/gl3.h >>> @@ -1,19 +1,19 @@ >>> -#ifndef __gl3_h_ >>> -#define __gl3_h_ 1 >>> +#ifndef __gles2_gl3_h_ >>> +#define __gles2_gl3_h_ 1 >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >>> /* >>> -** Copyright (c) 2013-2017 The Khronos Group Inc. >>> +** Copyright (c) 2013-2018 The Khronos Group Inc. >>> ** >>> ** Permission is hereby granted, free of charge, to any person >>> obtaining a >>> ** copy of this software and/or associated documentation files (the >>> ** "Materials"), to deal in the Materials without restriction, including >>> ** without limitation the rights to use, copy, modify, merge, publish, >>> ** distribute, sublicense, and/or sell copies of the Materials, and to >>> ** permit persons to whom the Materials are furnished to do so, >>> subject to >>> ** the following conditions: >>> ** >>> ** The above copyright notice and this permission notice shall be >>> included >>> @@ -37,21 +37,21 @@ extern "C" { >>> #include <GLES3/gl3platform.h> >>> >>> #ifndef GL_APIENTRYP >>> #define GL_APIENTRYP GL_APIENTRY* >>> #endif >>> >>> #ifndef GL_GLES_PROTOTYPES >>> #define GL_GLES_PROTOTYPES 1 >>> #endif >>> >>> -/* Generated on date 20170606 */ >>> +/* Generated on date 20180525 */ >>> >>> /* Generated C header for: >>> * API: gles2 >>> * Profile: common >>> * Versions considered: 2\.[0-9]|3\.0 >>> * Versions emitted: .* >>> * Default extensions included: None >>> * Additional extensions included: _nomatch_^ >>> * Extensions removed: _nomatch_^ >>> */ >>> -- >>> 2.17.1 >>> >>> _______________________________________________ >>> mesa-dev mailing list >>> [email protected] >>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >> >> >> >> _______________________________________________ >> mesa-dev mailing list >> [email protected] >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >> > _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
