From: Neil Roberts <nrobe...@igalia.com> Whenever a non-zero stream is written to it now sets uses_streams to true. This reflects the code in validate_geometry_shader_emissions for GLSL.
v2: set uses_streams at gather_info instead that at spirv to nir (Jason Ekstrand) --- src/compiler/nir/nir_gather_info.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 2b431e343e9..d0b656ea741 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -288,6 +288,11 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader, case nir_intrinsic_end_primitive_with_counter: assert(shader->info.stage == MESA_SHADER_GEOMETRY); shader->info.gs.uses_end_primitive = 1; + + case nir_intrinsic_emit_vertex: + if (nir_intrinsic_stream_id(instr) > 0) + shader->info.gs.uses_streams = true; + break; default: -- 2.14.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev