On Fri, Jul 13, 2018 at 10:08 AM Jason Ekstrand <[email protected]> wrote:
> On Fri, Jul 13, 2018 at 9:41 AM Eric Anholt <[email protected]> wrote: > >> Jason Ekstrand <[email protected]> writes: >> >> > Eric, I can't test this patch because it only affects your driver. >> >> I tried a piglit run last night, and all the sRGB lowering looks like it >> crashes now due to fdivs in the NIR. >> > > Do you not run nir_opt_algebraic after texture lowering? > Upon further inspection you do, you just don't set lower_fdiv in nir_compiler_options. --Jason
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