On Fri, May 25, 2018 at 11:29 AM, Matt Turner <[email protected]> wrote:
> On Thu, May 24, 2018 at 2:55 PM, Jason Ekstrand <[email protected]> > wrote: > > It doesn't matter since we don't ever run replicated write shaders > > through the optimizer but it's good to be complete. > > Aside: Is there anything that would prevent us from detecting that all > fragments are uniform and using this message? >
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
