Initially, I didn't understand this feature. Turns out that all it
means is that you can switch multisample rates in the middle of a
zero-attachment subpass. We've been able to do this since forever.
---
src/intel/vulkan/anv_device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 202fe73..adcd506 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -761,7 +761,7 @@ void anv_GetPhysicalDeviceFeatures(
.shaderInt64 = pdevice->info.gen >= 8,
.shaderInt16 = false,
.shaderResourceMinLod = false,
- .variableMultisampleRate = false,
+ .variableMultisampleRate = true,
.inheritedQueries = true,
};
--
2.5.0.400.gff86faf
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev