From: Dave Airlie <airl...@redhat.com> Previously we had a check for 1d of narrow 2D textures, however narrow 2d textures caused gpu hangs, but it was correct for 1d textures.
This fixes a bunch of 1D image piglits for me. --- src/gallium/drivers/r600/r600_texture.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 03cdcd22eee..1fbb682d671 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -1053,6 +1053,11 @@ r600_choose_tiling(struct r600_common_screen *rscreen, if (templ->bind & PIPE_BIND_LINEAR) return RADEON_SURF_MODE_LINEAR_ALIGNED; + /* 1D textures should be linear - fixes image operations on 1d */ + if (templ->target == PIPE_TEXTURE_1D || + templ->target == PIPE_TEXTURE_1D_ARRAY) + return RADEON_SURF_MODE_LINEAR_ALIGNED; + /* Textures likely to be mapped often. */ if (templ->usage == PIPE_USAGE_STAGING || templ->usage == PIPE_USAGE_STREAM) -- 2.14.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev