https://bugs.freedesktop.org/show_bug.cgi?id=105161
Kenneth Graunke <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTABUG
Status|ASSIGNED |RESOLVED
--- Comment #7 from Kenneth Graunke <[email protected]> ---
layout qualifier parsing in legacy shaders should be fixed with:
commit 183ce5e629ee973d72a3e8b3361aa2de196cc203
Author: Kenneth Graunke <[email protected]>
Date: Mon Feb 19 09:35:46 2018 -0800
glsl: Parse 'layout' as a token with advanced blending or bindless
Both KHR_blend_equation_advanced and ARB_bindless_texture provide
layout qualifiers, and are exposed in compatibility contexts. We
need to parse the layout qualifier as a token in order for those
to work, but forgot to extend this check.
ARB_shader_image_load_store would need a similar treatment, but we
don't expose that in legacy OpenGL contexts.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105161
Reviewed-by: Iago Toral Quiroga <[email protected]>
--
You are receiving this mail because:
You are the QA Contact for the bug._______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev