Ping. This patch has a T-b by Dieter Nützel (including v2), any R-b and commit
would be much appreciated.

(Timothy indicated on Wednesday he would try to commit this
(<https://people.freedesktop.org/~cbrill/dri-log/index.php?channel=dri-devel&date=2018-01-24#t-0912>),
but I guess it must have slipped through the cracks.)


Kai Wasserbäch wrote on 23.01.2018 21:14:
> Changes since v1:
>   * Rebased on top of e68150de263156a3f3d1b609b6506c5649967f61 and
>     82adf53308c137ce0dc5f2d5da4e7cc40c5b808c.
> 
> Cc: Timothy Arceri <[email protected]>
> Tested-by: Dieter Nützel <[email protected]> (v1)
> Signed-off-by: Kai Wasserbäch <[email protected]>
> ---
> 
> Hey,
> if you accept this patch, please commit it for me – I do not have commit
> access. This is v2, which is needed since the above mentioned changes
> by Timothy went in first.
> 
> Thanks,
> Kai
> 
>  src/amd/common/ac_nir_to_llvm.c | 19 +++++++++++--------
>  1 file changed, 11 insertions(+), 8 deletions(-)
> 
> diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
> index cc3af77386..0fba5a1068 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -3620,7 +3620,9 @@ static LLVMValueRef visit_image_load(struct 
> ac_nir_context *ctx,
>               type = instr->variables[0]->deref.child->type;
>  
>       type = glsl_without_array(type);
> -     if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
> +
> +     const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
> +     if (dim == GLSL_SAMPLER_DIM_BUF) {
>               params[0] = get_sampler_desc(ctx, instr->variables[0], 
> AC_DESC_BUFFER, NULL, true, false);
>               params[1] = LLVMBuildExtractElement(ctx->ac.builder, 
> get_src(ctx, instr->src[0]),
>                                                   ctx->ac.i32_0, ""); /* 
> vindex */
> @@ -3634,10 +3636,10 @@ static LLVMValueRef visit_image_load(struct 
> ac_nir_context *ctx,
>               res = ac_to_integer(&ctx->ac, res);
>       } else {
>               bool is_da = glsl_sampler_type_is_array(type) ||
> -                          glsl_get_sampler_dim(type) == 
> GLSL_SAMPLER_DIM_CUBE ||
> -                          glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_3D 
> ||
> -                          glsl_get_sampler_dim(type) == 
> GLSL_SAMPLER_DIM_SUBPASS ||
> -                          glsl_get_sampler_dim(type) == 
> GLSL_SAMPLER_DIM_SUBPASS_MS;
> +                          dim == GLSL_SAMPLER_DIM_CUBE ||
> +                          dim == GLSL_SAMPLER_DIM_3D ||
> +                          dim == GLSL_SAMPLER_DIM_SUBPASS ||
> +                          dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
>               LLVMValueRef da = is_da ? ctx->ac.i1true : ctx->ac.i1false;
>               LLVMValueRef glc = ctx->ac.i1false;
>               LLVMValueRef slc = ctx->ac.i1false;
> @@ -3677,12 +3679,13 @@ static void visit_image_store(struct ac_nir_context 
> *ctx,
>       char intrinsic_name[64];
>       const nir_variable *var = instr->variables[0]->var;
>       const struct glsl_type *type = glsl_without_array(var->type);
> +     const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
>       LLVMValueRef glc = ctx->ac.i1false;
>       bool force_glc = ctx->ac.chip_class == SI;
>       if (force_glc)
>               glc = ctx->ac.i1true;
>  
> -     if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
> +     if (dim == GLSL_SAMPLER_DIM_BUF) {
>               params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); 
> /* data */
>               params[1] = get_sampler_desc(ctx, instr->variables[0], 
> AC_DESC_BUFFER, NULL, true, true);
>               params[2] = LLVMBuildExtractElement(ctx->ac.builder, 
> get_src(ctx, instr->src[0]),
> @@ -3694,8 +3697,8 @@ static void visit_image_store(struct ac_nir_context 
> *ctx,
>                                  params, 6, 0);
>       } else {
>               bool is_da = glsl_sampler_type_is_array(type) ||
> -                          glsl_get_sampler_dim(type) == 
> GLSL_SAMPLER_DIM_CUBE ||
> -                          glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_3D;
> +                          dim == GLSL_SAMPLER_DIM_CUBE ||
> +                          dim == GLSL_SAMPLER_DIM_3D;
>               LLVMValueRef da = is_da ? ctx->ac.i1true : ctx->ac.i1false;
>               LLVMValueRef slc = ctx->ac.i1false;
>  
> 

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