This is still waiting for review, any takers?

On Wed, 2018-01-17 at 09:08 +0100, Iago Toral Quiroga wrote:
> If a shader only writes to an output via a constant initializer we
> need to lower it before we call nir_remove_dead_variables so that
> this pass sees the stores from the initializer and doesn't kill the
> output.
> 
> Fixes test failures in new work-in-progress CTS tests:
> dEQP-VK.spirv_assembly.instruction.graphics.variable_init.output_vert
> dEQP-VK.spirv_assembly.instruction.graphics.variable_init.output_frag
> ---
>  src/intel/vulkan/anv_pipeline.c | 5 +++++
>  1 file changed, 5 insertions(+)
> 
> diff --git a/src/intel/vulkan/anv_pipeline.c
> b/src/intel/vulkan/anv_pipeline.c
> index 4e66f8665f..fe0a3fc30a 100644
> --- a/src/intel/vulkan/anv_pipeline.c
> +++ b/src/intel/vulkan/anv_pipeline.c
> @@ -179,6 +179,11 @@ anv_shader_compile_to_nir(struct anv_pipeline
> *pipeline,
>     assert(exec_list_length(&nir->functions) == 1);
>     entry_point->name = ralloc_strdup(entry_point, "main");
>  
> +   /* Make sure we lower constant initializers on output variables
> so that
> +    * nir_remove_dead_variables below sees the corresponding stores
> +    */
> +   NIR_PASS_V(nir, nir_lower_constant_initializers,
> nir_var_shader_out);
> +
>     NIR_PASS_V(nir, nir_remove_dead_variables,
>                nir_var_shader_in | nir_var_shader_out |
> nir_var_system_value);
>  
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