https://bugs.freedesktop.org/show_bug.cgi?id=97852
Tapani Pälli <lem...@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Assignee|mesa-dev@lists.freedesktop. |lem...@gmail.com
|org |
Status|NEW |RESOLVED
--- Comment #14 from Tapani Pälli <lem...@gmail.com> ---
workaround pushed to Mesa master
--- 8< ---
commit faccbaf3faf9a7cdcda3e4032fafd0f6064459bd
Author: Tapani Pälli <tapani.pa...@intel.com>
Date: Fri Nov 24 07:46:07 2017 +0200
mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
This fixes issues seen with certain versions of Unreal Engine 4 editor
and games built with that using GLSL 4.30.
v2: add driinfo_gallium change (Emil Velikov)
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
Acked-by: Andres Gomez <ago...@igalia.com>
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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