On 22 November 2017 at 13:27, <[email protected]> wrote: > From: Roland Scheidegger <[email protected]> > > I really intended to set this for all shader stages by > 3835009796166968750ff46cf209f6d4208cda86 but missed it for compute shaders > (because it's in a different source file...).
Reviewed-by: Dave Airlie <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
