Hi,
Tested-By: Eero Tamminen <[email protected]>
On 18.11.2017 00:28, Francisco Jerez wrote:
Improves performance of SynMark2 OglGSCloth by a further 9.65%±0.59%
due to the reduction in overwraps of the primitive count buffer that
lead to a CPU stall on previous rendering. Cummulative performance
improvement from the series 81.50% ±0.96% (data gathered on VLV).
I tested the patch series with transform feedback using tests on SNB
GT2, BYT, HSW GT2 and BSW, using git versions of Mesa, drm-tip kernel
and X server.
SNB GT2:
* No noticeable perf impact on GfxBench Manhattan
* Mesa unfortunately renders GSCloth incorrectly on SNB,
but that happens also without this patch series:
https://bugs.freedesktop.org/show_bug.cgi?id=103824
BYT:
* 1-2% perf improvement in GfxBench Manhattan 3.0 & 3.1
* 30% perf improvement in GSCloth
- Device is single channel one, was your VLV 2-channel one?
HSW GT2:
* No noticeable perf impact
BSW:
* No noticeable perf impact (as expected)
- Eero
---
src/mesa/drivers/dri/i965/gen6_sol.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c
b/src/mesa/drivers/dri/i965/gen6_sol.c
index b1baf01bcd9..355acd42189 100644
--- a/src/mesa/drivers/dri/i965/gen6_sol.c
+++ b/src/mesa/drivers/dri/i965/gen6_sol.c
@@ -197,7 +197,7 @@ brw_new_transform_feedback(struct gl_context *ctx, GLuint
name)
brw_obj->offset_bo =
brw_bo_alloc(brw->bufmgr, "transform feedback offsets", 16, 64);
brw_obj->prim_count_bo =
- brw_bo_alloc(brw->bufmgr, "xfb primitive counts", 4096, 64);
+ brw_bo_alloc(brw->bufmgr, "xfb primitive counts", 16384, 64);
return &brw_obj->base;
}
@@ -287,7 +287,8 @@ brw_save_primitives_written_counters(struct brw_context
*brw,
assert(obj->prim_count_bo != NULL);
/* Check if there's enough space for a new pair of four values. */
- if ((obj->counter.bo_end + 2) * streams * sizeof(uint64_t) >= 4096) {
+ if ((obj->counter.bo_end + 2) * streams * sizeof(uint64_t) >=
+ obj->prim_count_bo->size) {
aggregate_transform_feedback_counter(brw, obj->prim_count_bo,
&obj->previous_counter);
aggregate_transform_feedback_counter(brw, obj->prim_count_bo,
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev