The brw_disasm_info header is included by certain tools in order to get shader assembly from binaries so it's a semi-external header. Including brw_cfg.h also pulls in brw_shader.h so you end up getting quite a bit of our back-end compiler internals. Instead, make the couple of forward declarations we need and make the header more stand-alone. This fixes the meson build.
Cc: Matt Turner <[email protected]> Fixes: 4f82b17287194ca7d10816f6cfe4712a3e0a03fc --- src/intel/compiler/brw_disasm_info.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/intel/compiler/brw_disasm_info.h b/src/intel/compiler/brw_disasm_info.h index 638b379..b8826e6 100644 --- a/src/intel/compiler/brw_disasm_info.h +++ b/src/intel/compiler/brw_disasm_info.h @@ -24,12 +24,16 @@ #ifndef _INTEL_ASM_ANNOTATION_H #define _INTEL_ASM_ANNOTATION_H -#include "brw_cfg.h" +#include "compiler/glsl/list.h" #ifdef __cplusplus extern "C" { #endif +struct cfg_t; +struct backend_instruction; +struct gen_device_info; + struct inst_group { struct exec_node link; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
