On Monday, 2017-11-06 14:00:30 -0700, Brian Paul wrote: > Use the proper enum types for various variables. Makes life in gdb > a little nicer. > --- > src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 7 ++++--- > src/mesa/state_tracker/st_glsl_to_tgsi_private.h | 6 +++--- > src/mesa/state_tracker/st_mesa_to_tgsi.c | 6 +++--- > src/mesa/state_tracker/st_mesa_to_tgsi.h | 7 ++++--- > 4 files changed, 14 insertions(+), 12 deletions(-) > > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > index 54e1961..2048b59 100644 > --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > @@ -179,10 +179,10 @@ public: > int num_address_regs; > uint32_t samplers_used; > glsl_base_type sampler_types[PIPE_MAX_SAMPLERS]; > - int sampler_targets[PIPE_MAX_SAMPLERS]; /**< One of TGSI_TEXTURE_* */ > + enum tgsi_texture_type sampler_targets[PIPE_MAX_SAMPLERS]; > int images_used; > int image_targets[PIPE_MAX_SHADER_IMAGES]; > - unsigned image_formats[PIPE_MAX_SHADER_IMAGES]; > + enum pipe_format image_formats[PIPE_MAX_SHADER_IMAGES]; > bool indirect_addr_consts; > int wpos_transform_const; > > @@ -6489,7 +6489,8 @@ st_translate_program( > /* texture samplers */ > for (i = 0; i < frag_const->MaxTextureImageUnits; i++) { > if (program->samplers_used & (1u << i)) { > - unsigned type = > st_translate_texture_type(program->sampler_types[i]); > + enum tgsi_return_type type = > + st_translate_texture_type(program->sampler_types[i]); > > t->samplers[i] = ureg_DECL_sampler(ureg, i); > > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi_private.h > b/src/mesa/state_tracker/st_glsl_to_tgsi_private.h > index d57525d..bdc7448 100644 > --- a/src/mesa/state_tracker/st_glsl_to_tgsi_private.h > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi_private.h > @@ -127,13 +127,13 @@ public: > unsigned is_64bit_expanded:1; > unsigned sampler_base:5; > unsigned sampler_array_size:6; /**< 1-based size of sampler array, 1 if > not array */ > - unsigned tex_target:4; /**< One of TEXTURE_*_INDEX */ > + gl_texture_index tex_target:5;
This bump is an unrelated bug fix, which should be in its own commit (before this patch) with: Cc: Marek Olšák <marek.ol...@amd.com> Fixes: dbf64ea28bb20bafe5a7d "glsl_to_tgsi: reduce the size of glsl_to_tgsi_instruction using bitfields" Reviewed-by: Eric Engestrom <eric.engest...@imgtec.com> > glsl_base_type tex_type:5; > unsigned tex_shadow:1; > - unsigned image_format:9; > + enum pipe_format image_format:9; > unsigned tex_offset_num_offset:3; > unsigned dead_mask:4; /**< Used in dead code elimination */ > - unsigned buffer_access:3; /**< buffer access type */ > + unsigned buffer_access:3; /**< bitmask of TGSI_MEMORY_x bits */ > > const struct tgsi_opcode_info *info; > }; > diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c > b/src/mesa/state_tracker/st_mesa_to_tgsi.c > index fa9fa44..8a61776 100644 > --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c > +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c > @@ -166,8 +166,8 @@ src_register( struct st_translate *t, > /** > * Map mesa texture target to TGSI texture target. > */ > -unsigned > -st_translate_texture_target(GLuint textarget, GLboolean shadow) > +enum tgsi_texture_type > +st_translate_texture_target(gl_texture_index textarget, GLboolean shadow) > { > if (shadow) { > switch (textarget) { > @@ -225,7 +225,7 @@ st_translate_texture_target(GLuint textarget, GLboolean > shadow) > /** > * Map GLSL base type to TGSI return type. > */ > -unsigned > +enum tgsi_return_type > st_translate_texture_type(enum glsl_base_type type) > { > switch (type) { > diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h > b/src/mesa/state_tracker/st_mesa_to_tgsi.h > index 106cf85..06e8b70 100644 > --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h > +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h > @@ -30,6 +30,7 @@ > #define ST_MESA_TO_TGSI_H > > #include "main/glheader.h" > +#include "main/mtypes.h" > > #include "pipe/p_compiler.h" > #include "pipe/p_defines.h" > @@ -62,10 +63,10 @@ st_translate_mesa_program( > const ubyte outputSemanticName[], > const ubyte outputSemanticIndex[]); > > -unsigned > -st_translate_texture_target(GLuint textarget, GLboolean shadow); > +enum tgsi_texture_type > +st_translate_texture_target(gl_texture_index textarget, GLboolean shadow); > > -unsigned > +enum tgsi_return_type > st_translate_texture_type(enum glsl_base_type type); > > #if defined __cplusplus > -- > 1.9.1 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev