On Sunday, October 22, 2017 1:01:40 PM PDT Jordan Justen wrote: > This would cause the read of the metadata content to fail, which would > prevent the linking from being skipped. > > Seen on Rocket League with i965 shader cache. > > Cc: Timothy Arceri <[email protected]> > Signed-off-by: Jordan Justen <[email protected]> > Reviewed-by: Timothy Arceri <[email protected]> > --- > src/util/disk_cache.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c > index e38cacb259b..fde6e2e0974 100644 > --- a/src/util/disk_cache.c > +++ b/src/util/disk_cache.c > @@ -1110,7 +1110,7 @@ disk_cache_get(struct disk_cache *cache, const > cache_key key, size_t *size) > * TODO: pass the metadata back to the caller and do some basic > * validation. > */ > - cache_item_md_size += sizeof(cache_key); > + cache_item_md_size += num_keys * sizeof(cache_key); > ret = lseek(fd, num_keys * sizeof(cache_key), SEEK_CUR); > if (ret == -1) > goto fail; >
Reviewed-by: Kenneth Graunke <[email protected]>
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