On Sunday, October 22, 2017 1:01:30 PM PDT Jordan Justen wrote: > From: Timothy Arceri <[email protected]> > > This enables the cache on vertex and fragment shaders only. > > v2: > * Use MAYBE_UNUSED. (Matt) > > [[email protected]: reword subject] > [[email protected]: *_cached_program => brw_disk_cache_*_program] > Signed-off-by: Jordan Justen <[email protected]>
Patches 22-27 are: Reviewed-by: Kenneth Graunke <[email protected]>
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