On Sunday, October 22, 2017 1:01:30 PM PDT Jordan Justen wrote:
> From: Timothy Arceri <[email protected]>
> 
> This enables the cache on vertex and fragment shaders only.
> 
> v2:
>  * Use MAYBE_UNUSED. (Matt)
> 
> [[email protected]: reword subject]
> [[email protected]: *_cached_program => brw_disk_cache_*_program]
> Signed-off-by: Jordan Justen <[email protected]>

Patches 22-27 are:
Reviewed-by: Kenneth Graunke <[email protected]>

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