On 23.10.2017 11:29, Samuel Pitoiset wrote:
Is there a branch somewhere that can be pulled? Thanks

I just pushed https://cgit.freedesktop.org/~nh/mesa/log/?h=fences-threads-ddebug, which contains all the patches I sent out yesterday in sequence.

Cheers,
Nicolai


On 10/22/2017 08:33 PM, Nicolai Hähnle wrote:
Hi all,

Another multi-threading bug I ran into, this time with radeonsi shader
fences.

Patches 1-5 make util_queue_fence more widely usable, and include an
optional futex-based implementation. The patches themselves are on top
of the simple-mutex patches, but could easily be removed to drop the
futex stuff (though the memory improvements are a pretty strong
argument).

Please review!
Thanks,
Nicolai
--
  src/gallium/drivers/radeonsi/si_shader.c     |   3 +
  src/gallium/drivers/radeonsi/si_shader.h     |   2 +-
  .../drivers/radeonsi/si_state_shaders.c      |  94 +++++++++----
  src/util/Makefile.sources                    |   1 +
  src/util/futex.h                             |  55 ++++++++
  src/util/meson.build                         |   1 +
  src/util/simple_mtx.h                        |  20 +--
  src/util/u_queue.c                           |   8 +-
  src/util/u_queue.h                           | 121 +++++++++++++++--
  9 files changed, 245 insertions(+), 60 deletions(-)

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Aber vergiss niemals, wie sie sein sollte.
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