From: Dave Airlie <[email protected]>

Looking at shader traces I noticed some registers were missing,
one of them was being eaten by the wrong clear state length.

Fixes: 4f42ea4dc (radv: use CLEAR_STATE for initializing some registers)
Signed-off-by: Dave Airlie <[email protected]>
---
 src/amd/vulkan/si_cmd_buffer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/si_cmd_buffer.c b/src/amd/vulkan/si_cmd_buffer.c
index 1e8b43d4fa8..690f30b6abc 100644
--- a/src/amd/vulkan/si_cmd_buffer.c
+++ b/src/amd/vulkan/si_cmd_buffer.c
@@ -341,7 +341,7 @@ si_emit_config(struct radv_physical_device *physical_device,
        radeon_emit(cs, CONTEXT_CONTROL_SHADOW_ENABLE(1));
 
        if (physical_device->has_clear_state) {
-               radeon_emit(cs, PKT3(PKT3_CLEAR_STATE, 1, 0));
+               radeon_emit(cs, PKT3(PKT3_CLEAR_STATE, 0, 0));
                radeon_emit(cs, 0);
        }
 
-- 
2.14.2

_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to