On Tuesday, 2017-10-17 19:21:10 +0000, Dylan Baker wrote: > Signed-off-by: Dylan Baker <dylanx.c.ba...@intel.com> > --- > > I'm sending this out now so that others can look at it, review it, and > reference > it, but this should not end up in the 17.3 release, as the meson build for > mesa > will not be ready to go into the 17.3 release.
Good point, but we could also merge it with a note at the top of the page: > Mesa has not yet been fully converted to use Meson. You should not use > Meson for production builds yet. > > docs/contents.html | 1 + > docs/meson.html | 99 > ++++++++++++++++++++++++++++++++++++++++++++++++++++++ > 2 files changed, 100 insertions(+) > create mode 100644 docs/meson.html > > diff --git a/docs/contents.html b/docs/contents.html > index d5455421091..9a86019e2f6 100644 > --- a/docs/contents.html > +++ b/docs/contents.html > @@ -43,6 +43,7 @@ > <li><a href="install.html" target="_parent">Compiling / Installing</a> > <ul> > <li><a href="autoconf.html" target="_parent">Autoconf</a></li> > + <li><a href="meson.html" target="_parent">Meson</a></li> > </ul> > </li> > <li><a href="precompiled.html" target="_parent">Precompiled Libraries</a> > diff --git a/docs/meson.html b/docs/meson.html > new file mode 100644 > index 00000000000..f45a62c9da4 > --- /dev/null > +++ b/docs/meson.html > @@ -0,0 +1,99 @@ > +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" > "http://www.w3.org/TR/html4/loose.dtd"> > +<html lang="en"> > +<head> > + <meta http-equiv="content-type" content="text/html; charset=utf-8"> > + <title>Compilation and Installation using Meson</title> > + <link rel="stylesheet" type="text/css" href="mesa.css"> > +</head> > +<body> > + > +<div class="header"> > + <h1>The Mesa 3D Graphics Library</h1> > +</div> > + > +<iframe src="contents.html"></iframe> > +<div class="content"> > + > +<h1>Compilation and Installation using Meson</h1> > + > +<h2 id="basic">1. Basic Usage</h2> > + > +<p> > +The meson program is used to configure the source directory and generates > +either a ninja build file, or visual studio build files. The meson Visual > +Studio® backend is only available on Microsoft® Windows®, and must be enabled > +via the --backend switch, as ninja is always the default. Meson only supports > +out-of-tree builds, and must be passed a directory to put built and generated > +sources into. We'll call that directory "build" for examples. Suggestion: use `build/` with a trailing slash to make it explicit that this is a directory, unlike make targets for instance. > +</p> > + > +<pre> > + meson build > +</pre> > + > +<p> > +To see a description of your options you can run "meson configure". This will s/This will/Without arguments, it will/ > +show your meson project configuration options as well as your local > +configuration options. + You can set any of these options by passing `-Doptionname=value`. + Only the option passed in is affected, there is no need to specify + already set options again. Side note, I'm working on a TUI for meson, similar to cmake's `ccmake` :) > +One meson option to be aware of is that meson's default > +build type is "debug" (-O0 -g on gcc/clang). > +</p> > + > +<pre> > + meson configure build > +</pre> > + > +Once you're run meson successfully you can use your configured backend to > build typo: "you've" > +the project, for Linux/*BSD and macOS that will be ninja. If you're > unfamiliar > +with ninja, it automatically detects your CPU's and sets it's jobs "detects your number of cores and set its number of jobs" > +appropriately. The -C option allows us to point ninja at the build directory > +without changing into it. > + > +<pre> > + ninja -C build > +</pre> > + > +<p> > +This will produce libGL.so and/or several other libraries depending on the > +options you have chosen. Later, if you want to rebuild for a different > +configuration run <code>ninja clean</code> before rebuilding, or create a new "configuration, you should run" > +out of tree build directory, meson supports an unlimited number of them, for nit: use brackets here, instead of commas > +each configuration you want to build. > +</p> > + > +<dt><code>CC, CFLAGS, CXX, CXXFLAGS</code></dt> > +<dd><p>These environment variables > +control the C and C++ compilers used during the build. The default compilers > +depends on your operating system. Meson supports GCC, Clang, and MSVC as > first > +class compilers. There is some support for the Intel ICC compiler. No other > +C/C++ compilers are currently supported. > +</dd> > + > +<dt><code>PKG_CONFIG_PATH</code></dt> > +<dd><p>The > +<code>pkg-config</code> utility is a hard requirement for configuring and > +building mesa. It is used to search for external libraries s/mesa/Mesa/ > +on the system. This environment variable is used to control the search > +path for <code>pkg-config</code>. For instance, setting > +<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for > +package metadata in <code>/usr/X11R6</code> before the standard > +directories.</p> > +</dd> > +</dl> > + > +<p> > +One of the oddities of meson is that some options are different when passed > to > +the initial meson step than to meson configure. These options are passed as > +--option=foo to meson, but -Doption=foo to meson configure. Project defined > +options are always passed as -Doption=foo. > +<p> > + > +<p>For those coming from autotools be aware of the following:</p> > + > +<dl> > +<dt><code>--buildtype/-Dbuildtype</code></dt> > +<dd><p>This option will set the compiler debug/optimisation levels (if the > user > +hasn't already set them via the CFLAGS/CXXFLAGS) and macros to aid in > +debugging the Mesa libraries.</p> > + > +<p>Note that in meson this defaults to "debug", and not setting it to > +"release" will yield non-optimal performance and binary size</p> > -- > 2.14.2 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev