FYI: I'm planning to review this some time this week. Probably not today though.
On Thu, Oct 12, 2017 at 11:37 AM, Jose Maria Casanova Crespo < [email protected]> wrote: > Hello, > > this is the V3 series for the implementation of the > SPV_KHR_16bit_storage and VK_KHR_16bit_storage extensions on the anv > vulkan driver, in addition to the GLSL and NIR support needed. > > The original series can be found here [1], and the V2 is available > here [2]. > > In short V3 includes the following: > > * Updates on several patches after the review of the V2 series. > This includes some squashes, and specially changes so 16-bit > types are always packed, not using stride 2 by default. > This implied a re-implementation of all load_input/store_output > intrinsics for 16-bit. New solution shuffles and unshuffles > 16-bit components in 32-bit URB write and read operations. This > saves space in the URB writes and reduces the register pressure > just using half of the space. > > * 5 patches have been removed from v2 series because now we not > assume the stride 2 for 16-bit registers. We also removed the > patch of reuse_16bit_conversion_register. The problems related > to spilling that motivate that patch were better addressed by > Curro's liveness patch. > > i965/fs: Set stride 2 when dealing with 16-bit floats/ints > i965/fs: Retype 16-bit/stride2 movs to UD on nir_op_vecX > i965/fs: Need to allocate as minimum 32-bit register > i965/fs: Update assertion on copy propagation > i965/fs: Add reuse_16bit_conversions_register optimization > > Finally an updated overview of the patches: > > Patches 1-2 add 16-bit float, int and uint types to GLSL. This is > needed because NIR uses GLSL types internally. We use the enums > already defined at AMD_gpu_shader_half_float and NV_gpu_shader > extensions. Patch 4 updates mesa/st, in order to avoid warnings for > types not handled on a switch. > > Patches 3-6 add NIR support for those new GLSL 16-bit types, > conversion opcodes, and rounding modes for float to half-float > conversions. > > Patches 7-9 add the SPIR-V (SPV_KHR_16bit_storage) to NIR support. > > Patches 10-13 add general 16-bit support for i965. This includes > handling of new types on several general purpose methods, > update/remove some asserts. > > Patches 14-18 add support for 32 to 16-bit conversions for i965, > including rounding mode opcodes (needed for float to half-float > conversions), and an optimization that removes superfluous rounding > mode sets. > > Patch 19 adds 16-bit support for constant location. > > Patches 20-24 add and use two new messages: byte scattered read and > write. Those were needed because untyped surface message has a fixed > 32-bit write size. Those messages are used on the 16-bit support of > store SSBO, load SSBO, load UBO and load shared. > > Patches 25-29 implement 16-bit vertex attribute inputs support on > i965. These include changes on anv. This was needed because 16-bit > surface formats do implicit conversion to 32-bit. To workaround this, > we override the 16-bit surface format, and use 32-bit ones. > > Patch 30 implements load input and load store for all intra stage. > This patch substitutes the previous simple patch i965/fs: Set stride 2 > when dealing with 16-bit floats/ints. > > Patch 31-37 implements 16-bit store output support for fragment > shaders on i965. > > Patches 38-41 are the new patches included in V2. Three of them are > improvements over V1 that doesn't fix any execution problem, but they > improve performance reducing the use of multiple scattered messages > for untyped read/write opreations. 16bit CTS tests passes without them. > The other one would fix a real problem (patch 41), but unfourtunately > no CTS test yet catching it. > > Patches 42-43 enable both extensions on anv vulkan driver. > > [1] https://lists.freedesktop.org/archives/mesa-dev/2017-July/162791.html > [2] https://lists.freedesktop.org/archives/mesa-dev/2017-August/ > 167455.html > > Alejandro PiƱeiro (14): > i965/vec4: Handle 16-bit types at type_size_xvec4 > i965/fs: Add brw_reg_type_from_bit_size utility method > i965/fs: Remove BRW_REGISTER_TYPE_HF assert at get_exec_type > i965/fs: Handle 32-bit to 16-bit conversions > i965/fs: Define new shader opcode to set rounding modes > i965/fs: Enable rounding mode on f2f16 ops > i965/fs: Add remove_extra_rounding_modes optimization > i965/fs: Adjust type_size/type_slots on store_ssbo > i965/fs: Use byte_scattered_write on 16-bit store_ssbo > anv/pipeline: Use 32-bit surface formats for 16-bit formats > anv/cmd_buffer: Add a padding to the vertex buffer > i965/fs: Use half_precision data_format on 16-bit fb writes > i965/fs: Predicate byte scattered writes if needed > anv: Enable VK_KHR_16bit_storage > > Eduardo Lima Mitev (8): > glsl: Add 16-bit types > mesa/st: Handle 16-bit types at st_glsl_storage_type_size() > nir: Add support for 16-bit types (half float, int16 and uint16) > nir: Populate conversion opcodes to/from 16-bit types > spirv/nir: Handle 16-bit types > spirv/nir: Add support for SPV_KHR_16bit_storage > i965/fs: Optimize 16-bit SSBO stores by packing two into a 32-bit reg > anv: Enable SPV_KHR_16bit_storage on gen 8+ > > Jose Maria Casanova Crespo (21): > nir: Add rounding modes enum > nir: Handle fp16 rounding modes at nir_type_conversion_op > spirv: Enable FPRoundingMode decorator to nir operations > i965: Support for 16-bit base types in helper functions > i965: Add support for control register > i965/fs: Support push constants of 16-bit types > i965/fs: Add byte scattered write message and fs support > i965/fs: Add byte scattered read message and fs support > i965/fs: Use byte scattered read > compiler: Mark when input/ouput attribute at VS uses 16-bit > i965/compiler: includes 16-bit vertex input > i965/fs: Unpack 16-bit from 32-bit components in VS load_input > i965/fs: Support 16-bit types at load_input and store_output > i965/fs: Enable Render Target Write for 16-bit outputs > i965/fs: Include support for SEND data_format bit for Render Targets > i965/disasm: Show half-precision data_format on rt_writes > i965/fs: Mark 16-bit outputs on FS store_output > i965/fs: 16-bit source payloads always use 1 register > i965/fs: Enable 16-bit render target write on SKL and CHV > i965/fs: Enables 16-bit load_ubo with sampler > i965/fs: Use untyped_surface_read for 16-bit load_ssbo > > src/compiler/builtin_type_macros.h | 26 ++ > src/compiler/glsl/ast_to_hir.cpp | 3 + > src/compiler/glsl/glsl_to_nir.cpp | 9 +- > src/compiler/glsl/ir_clone.cpp | 3 + > src/compiler/glsl/link_uniform_initializers.cpp | 3 + > src/compiler/glsl/lower_buffer_access.cpp | 3 +- > src/compiler/glsl_types.cpp | 93 ++++- > src/compiler/glsl_types.h | 34 +- > src/compiler/nir/nir.c | 6 + > src/compiler/nir/nir.h | 22 +- > src/compiler/nir/nir_gather_info.c | 23 +- > src/compiler/nir/nir_opcodes.py | 10 +- > src/compiler/nir/nir_opcodes_c.py | 17 +- > src/compiler/nir/nir_split_var_copies.c | 6 + > src/compiler/nir_types.cpp | 24 ++ > src/compiler/nir_types.h | 9 + > src/compiler/shader_info.h | 2 + > src/compiler/spirv/nir_spirv.h | 1 + > src/compiler/spirv/spirv_to_nir.c | 53 ++- > src/compiler/spirv/vtn_alu.c | 34 +- > src/compiler/spirv/vtn_variables.c | 21 ++ > src/intel/compiler/brw_compiler.h | 1 + > src/intel/compiler/brw_disasm.c | 4 + > src/intel/compiler/brw_eu.h | 23 +- > src/intel/compiler/brw_eu_defines.h | 36 ++ > src/intel/compiler/brw_eu_emit.c | 188 +++++++++- > src/intel/compiler/brw_fs.cpp | 128 ++++++- > src/intel/compiler/brw_fs.h | 12 + > src/intel/compiler/brw_fs_copy_propagation.cpp | 8 +- > src/intel/compiler/brw_fs_generator.cpp | 28 +- > src/intel/compiler/brw_fs_nir.cpp | 458 > ++++++++++++++++++++++-- > src/intel/compiler/brw_fs_surface_builder.cpp | 32 +- > src/intel/compiler/brw_fs_surface_builder.h | 14 + > src/intel/compiler/brw_fs_visitor.cpp | 6 + > src/intel/compiler/brw_inst.h | 1 + > src/intel/compiler/brw_ir_fs.h | 3 - > src/intel/compiler/brw_nir.c | 16 + > src/intel/compiler/brw_reg.h | 6 + > src/intel/compiler/brw_shader.cpp | 23 ++ > src/intel/compiler/brw_shader.h | 7 + > src/intel/compiler/brw_vec4.cpp | 1 + > src/intel/compiler/brw_vec4_generator.cpp | 3 +- > src/intel/compiler/brw_vec4_visitor.cpp | 3 + > src/intel/vulkan/anv_device.c | 13 + > src/intel/vulkan/anv_extensions.py | 1 + > src/intel/vulkan/anv_pipeline.c | 1 + > src/intel/vulkan/genX_cmd_buffer.c | 20 +- > src/intel/vulkan/genX_pipeline.c | 47 +++ > src/mesa/program/ir_to_mesa.cpp | 6 + > src/mesa/state_tracker/st_glsl_types.cpp | 3 + > 50 files changed, 1403 insertions(+), 91 deletions(-) > > -- > 2.13.6 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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