Hi Lucas,

On Fri, Aug 25, 2017 at 4:57 AM, Lucas Stach <[email protected]> wrote:

> There is no fix for this. The terrain shaders are simply too big to be
> executed on GC2000. (You remember that 512 instruction limit mentioned
> in the reference manual? That's it.)
>
> This demo runs fine on GC3000.

Thanks for the clarification!
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