On 08/24/2017 03:24 PM, Ilia Mirkin wrote:
On Thu, Aug 24, 2017 at 9:21 AM, Samuel Pitoiset
<[email protected]> wrote:
Signed-off-by: Samuel Pitoiset <[email protected]>
---
src/mesa/main/transformfeedback.c | 28 ++++++++++++++++++----------
1 file changed, 18 insertions(+), 10 deletions(-)
diff --git a/src/mesa/main/transformfeedback.c
b/src/mesa/main/transformfeedback.c
index a075d0875a..d61db4eb62 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -1062,10 +1062,26 @@ _mesa_IsTransformFeedback(GLuint name)
* Bind the given transform feedback object.
* Part of GL_ARB_transform_feedback2.
*/
+static ALWAYS_INLINE void
+bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
+{
+ struct gl_transform_feedback_object *obj;
+
+ obj = _mesa_lookup_transform_feedback_object(ctx, name);
+ if (!no_error && !obj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindTransformFeedback(name=%u)", name);
+ return;
+ }
+
+ reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
+ obj);
Is the CurrentObject allowed to be null (which it could be in the
no-error case)?
I assume in the no-error case, obj shouldn't be NULL, otherwise it might
crash (later on) and I think it's expected.
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