On 08/03/2017 02:44 AM, Ilia Mirkin wrote:
Can you go through all the others and work out the suffixes too? Just going by memory, but the vote extension functions have suffixes, as do the atomic counter ones, maybe there's other stuff too...
Yes... Hopefully, this time is the good one. :)
On Aug 2, 2017 2:15 PM, "Samuel Pitoiset" <[email protected] <mailto:[email protected]>> wrote:Other ones are either unsupported or don't have any helper function checks. v3: - always add gl_BaseVertex & co when 460 is enabled v2: - fix ARB_shader_draw_parameters system value names Signed-off-by: Samuel Pitoiset <[email protected] <mailto:[email protected]>> --- src/compiler/glsl/builtin_functions.cpp | 6 ++++-- src/compiler/glsl/builtin_variables.cpp | 5 +++++ 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index 84833bdd7d..5a0c78ec4a 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -483,7 +483,8 @@ shader_atomic_counters(const _mesa_glsl_parse_state *state) static bool shader_atomic_counter_ops(const _mesa_glsl_parse_state *state) { - return state->ARB_shader_atomic_counter_ops_enable; + return (state->is_version(460, 0) || + state->ARB_shader_atomic_counter_ops_enable); } static bool @@ -606,7 +607,8 @@ barrier_supported(const _mesa_glsl_parse_state *state) static bool vote(const _mesa_glsl_parse_state *state) { - return state->ARB_shader_group_vote_enable; + return (state->is_version(460, 0) || + state->ARB_shader_group_vote_enable); } static bool diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp index 19d427e4bc..ea2d897cc8 100644 --- a/src/compiler/glsl/builtin_variables.cpp +++ b/src/compiler/glsl/builtin_variables.cpp @@ -1017,6 +1017,11 @@ builtin_variable_generator::generate_vs_special_vars() if (state->is_version(130, 300)) add_system_value(SYSTEM_VALUE_VERTEX_ID, int_t, "gl_VertexID"); + if (state->is_version(460, 0)) { + add_system_value(SYSTEM_VALUE_BASE_VERTEX, int_t, "gl_BaseVertex"); + add_system_value(SYSTEM_VALUE_BASE_INSTANCE, int_t, "gl_BaseInstance"); + add_system_value(SYSTEM_VALUE_DRAW_ID, int_t, "gl_DrawID"); + } if (state->ARB_draw_instanced_enable) add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceIDARB"); if (state->ARB_draw_instanced_enable || state->is_version(140, 300)) -- 2.13.3 _______________________________________________ mesa-dev mailing list [email protected] <mailto:[email protected]> https://lists.freedesktop.org/mailman/listinfo/mesa-dev <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>
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