On 27/07/17 01:48, Samuel Pitoiset wrote:
Hi guys,
I didn't review the radeonsi and radv patches, but I have sent comments
on other parts.
More generally:
- I wonder if some intermediate patches can break Mesa, would be nice to
avoid that (especially for bisecting) Can you double check?
Everything looked well guarded to me. Or do you just mean break compilation?
- I don't see any piglit tests... or did I miss them? :)
None so far. Testing is currently being done with SteamVR.
Thanks,
Samuel.
On 07/26/2017 01:46 PM, Timothy Arceri wrote:
Hi all,
Andres is not around at the moment so as well are reviewing the
remaining patches I've rebased and added all Marek's suggestions.
I've also made a few minor changes (see commit messages) and
reworked some of the patches to reduce code churn.
I thought I'd send it out one last time to see if there was any
more feedback otherwise I'll probably push later in the week.
Thanks,
Tim
Series available at:
https://github.com/tarceri/Mesa.git (memobj2)
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